Experienced 3D artist with over 5 years of experience in creating assets for commercials, video games, animations, and 3D printing. Adapted to working in a team and familiar with most of the diverse styles commonly found in the industry.
Design and modeling of various products for the Fly brand, including rendering for catalogs and videos for commercials.
Creative Team Leader at B-Spatial, overseeing the creation of 3D assets for scientific virtual reality games in Unreal Engine 5, for academic purposes.
Development of an augmented reality advertising campaign with the objective of expanding the brand to the island of Cuba.
Creation of collectible digital art and collaborations with other artists.
Interior design and architectural rendering for projects for an independent studio.
Expert in Blender, Maya, ZBrush, Unreal Engine 5, Sketchup, Autocad, Substance Painter, Adobe Photoshop, Adobe Illustrator and Adobe Premiere
Modeling
Texturing
Optimization
Rendering
Rigging
Animation
Quality Assurance