Summary
Overview
Work History
Education
Skills
Websites
Accomplishments
Timeline
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Gabriel Rodriguez

Orlando,Florida

Summary

Dynamic Technical Level Designer with a proven track record at Mass Virtual, adept in level design and gameplay systems. Expert in Unity and C#, I excel in complex problem-solving and asset integration, ensuring high-quality game experiences. Collaborated effectively with teams to deliver engaging content that meets project specifications and deadlines.

Overview

5
5
years of professional experience

Work History

Technical Level Designer

Mass Virtual
Orlando, FL
03.2024 - 03.2025
  • Adapted existing content into new formats as needed per project specifications.
  • Adhered to established style guides when designing characters, environments, items.
  • Built levels that met the technical requirements of the platform's hardware capabilities.
  • Created level layouts and designs using 3D modeling software.
  • Collaborated closely with team members to achieve project objectives and meet deadlines.
  • Identified potential problems before they arise during development process.

Associate Designer

Crystal Dynamics
03.2022 - 03.2023
  • Worked on Marvel's Avengers.
  • Managed and designed live service features.
  • Managed debugging, bug testing, and bug fixing for missions, challenges, and player abilities.
  • Created, designed, and organized documentation.
  • Designed challenges regarding all in game heroes.
  • Managed asset integration and game balancing for in game heroes.

Game Design Intern

Black Banshee Studios / Cellec Games
05.2020 - 03.2022
  • Created, designed, and organized documentation.
  • Designed multiple levels and puzzles for Payload on Steam.
  • Managed asset implementation for key game features on multiple projects.
  • Managed character rigging.
  • Designed and implemented gameplay systems on multiple projects.

Education

Master of Science - Game Design

Fullsail University
Winter Park, FL
03.2022

Bachelor of Science - Game Design

Fullsail University
Winter Park, FL
06.2020

No Degree - Computer Engineering

Universidad De Puerto Rico
Mayaguez, Puerto Rico
05.2018

Skills

  • General Game Design
  • Level design
  • Unity
  • UE5
  • Jira
  • Trello
  • Programming- C#
  • Complex Problem-Solving
  • English - Fluent
  • Spanish - Fluent
  • Gameplay systems
  • Asset integration

Accomplishments

  • 2021 Georgia Game Developers Association SIEGE Best Student Made Game winner (Payload on Steam)

Timeline

Technical Level Designer

Mass Virtual
03.2024 - 03.2025

Associate Designer

Crystal Dynamics
03.2022 - 03.2023

Game Design Intern

Black Banshee Studios / Cellec Games
05.2020 - 03.2022

Master of Science - Game Design

Fullsail University

Bachelor of Science - Game Design

Fullsail University

No Degree - Computer Engineering

Universidad De Puerto Rico
Gabriel Rodriguez