My professional experience in relevant fields is limited; nevertheless, my educational experience, personal experience, and work in other fields makes me well suited for team oriented tasks involving programming, machine learning, or data analysis. Further, I love learning, and am fully prepared to put in extra hours to fully comprehend a vital piece for a project.
I currently work as a soccer referee on the weekends officiating youth and occasionally adult games in many different leagues. I have worked as a since I was around fifteen and it has taught me some valuable skills such as:
For this volunteer project, I worked with the Military Bowl to perform research the Bowl's sponsors. For context, the Military Bowl is an annual football game held in Annapolis MD which raises money to support veterans. The purpose of the research was two fold. First, to analyze the Bowl's approach to sponsorship financing. Second, to identify whether or not a sponsor would sponsor the Military Bowl. For the first objective, statistical methods such as T-test, ANOVA, and Chi-square tests. For the second objective, data was scraped from websites containing information on sponsors and was used to approach the binary classification problem. While working on the project I learned:
I volunteered with my church youth group to rebuild houses after disasters, assist impoverished communities, and generally be helpful to those who needed it. The work was mostly construction; however, I also learned some valuable soft skills through the work such as:
Patience and Tolerance
Teamwork and Collaboration
Communication
Data Analysis
Shallow Machine Learning Algorithms
Basic Deep Machine Learning Algorithms
Data Preprocessing
Data Visualization
Object Oriented Design
Java Programming
Business Analysis
Financial Literacy
Relevant Projects:
IMBD Analysis
In this project, my partner and I analyzed a set of 10,000 IMDB movie samples with information for each sample such as rating and genre. The purpose of this project was to understand if there was a correlation between movie genre and mean meta-score of movies in that genre. For this project, extensive data cleaning and preprocessing was needed before it could be successfully visualized. After this ANOVA and Pairwise T-test, with appropriate Bonferroni adjustment, were used to reject the null hypothesis in favor of the hypothesis that at least one genre has a significantly different mean meta-score. Further, it was concluded that the animation genre has a significantly higher mean meta-score, and the horror genre has a significantly lower mean meta-score.
Analysis of Professional Fighting Game Players
In this project, my partner and I analyzed data we scrapped from a website with rankings for professional e-sports players. The purpose of the project was to develop an regression algorithm to predict a player's ranking given certain features about them. After data scrapping, preprocessing, model selection and hyperparameter tuning, we successfully developed a regressive decision tree algorithm that predicted a player's DF score, which is how they are ranked, with a MAE on the test set of 357 points. This MAE was considered acceptable as it beat the prior, and as many relevant players had DF scores greater than 1000.