

Motivated game development student with experience in C# and C++ programming, primarily using Unity to develop game prototypes and gameplay systems. Skilled in implementing mechanics, debugging scripts, and solving technical problems. Passionate about improving programming skills and creating engaging interactive experiences.
• Developed game prototypes using Unity and C# scripting to implement gameplay mechanics and player controls.
• Created and tested features such as AI behavior, movement systems, and interactive game objects.
• Debugged scripts and fixed errors to improve game performance and stability.
• Designed and implemented basic UI systems, level mechanics, and player interactions.
• Collaborated with classmates to test projects and provide feedback to improve gameplay and functionality.