Summary
Overview
Work History
Education
Skills
Languages
Timeline
Generic
Giovanni Santiago

Giovanni Santiago

Hope Mills,NC

Summary

Game developer and programmer with expertise in Unreal Engine 5, focusing on gameplay systems and AI programming. Proficient in C++, C#, Blueprints, Python, and JavaScript, with a track record of developing AI behaviors, gameplay mechanics, and interactive environments. Experienced in debugging, Git-based team collaboration, playtesting, and translating design concepts into functional gameplay.

Overview

1
1
Language
12
12
years of professional experience

Work History

Game Play Programmer

Kimura Trap Studios
Hope Mills, NC
01.2026 - Current
  • Implemented game systems using C++ and Unreal Engine, streamlining functionality and user experience.
  • Developed gameplay mechanics with design team, enhancing player engagement and enjoyment.
  • Implemented player character movements and animations.
  • Contributed to level layout design and enemy AI behavior for enhanced gameplay experience.
  • Integrated visual assets into game through close collaboration with artists, ensuring cohesive aesthetic and gameplay.
  • Optimized existing code through debugging, resulting in enhanced performance metrics.
  • Contributed to writing comprehensive technical documentation for improved understanding of gameplay features.

91B Vehicle Mechanic

U.S Army, Fort Bragg North Carolina
Fort Liberty, North Carolina
04.2021 - 03.2024
  • Diagnosed mechanical issues and executed repairs on military vehicles.
  • Utilized diagnostic tools to troubleshoot vehicle malfunctions effectively.
  • Conducted thorough inspections on military vehicles, ensuring optimal operational readiness.
  • Replaced damaged components, contributing to vehicle availability for critical operations.
  • Trained junior mechanics on equipment usage and repair techniques, enhancing team skill level and performance.
  • Collaborated with team members to maintain safety standards in the shop.

Warehouse Loader

UPS
The Bronx, New York
02.2015 - 10.2020
  • Operated forklifts to load and unload materials efficiently.
  • Unloaded materials by hand or with equipment to help team meet work demands.
  • Maintained cleanliness and safety standards in the loading area.
  • Assisted in training new staff on proper loading techniques.
  • Organized warehouse inventory for easy access and tracking.
  • Inspected hazardous materials for compliance with safety regulations and standards.

Education

Bachelor of Science - Game Programming And Development

Southern New Hampshire University
Hooksett, NH
10-2026

Skills

  • Gameplay programming
  • C programming
  • Unreal Engine
  • Gameplay mechanics
  • UI development
  • Technical documentation
  • Problem solving
  • Team collaboration

Languages

Spanish
Native/ Bilingual

Timeline

Game Play Programmer

Kimura Trap Studios
01.2026 - Current

91B Vehicle Mechanic

U.S Army, Fort Bragg North Carolina
04.2021 - 03.2024

Warehouse Loader

UPS
02.2015 - 10.2020

Bachelor of Science - Game Programming And Development

Southern New Hampshire University
Giovanni Santiago