Summary
Overview
Work History
Education
Skills
Skills
Certification
Languages
Timeline
Generic

Giquel Jacques

Miramar,Florida

Summary

Graduate with a degree in BS Animation and Game Design and a focus on game development. Highly organized game designer with an eye for detail and excellent problem-solving skills. Skilled in game development and design. Looking forward in creating enjoyable games and to help a company develop state of the art games in ensuring a position as Level Designer in fast paced gaming organization.

Proficient in Photoshop,3DS Max and Flash Proven ability to conceptualize, design, and produce game art assets Intermediate knowledge in Unreal Engine and Godot Engine Knowledge in HTML and CSS Detail and goal oriented Game Design Game Development Tools and Techniques (Unity, Unreal, C#) Game Mechanics Game Flow Game Balancing Game Optimization and Performance Game Engine Architecture

Overview

2024
2024
years of professional experience
1
1
Certification

Work History

Level Designer

  • Assisting senior developer with build, design and implementation of mobile software for iOS applications game
  • Optimizing mobile software for animation performance
  • Improved and mended the finished product by using creative and gaming skills
  • Developed levels, characters, and worlds for 3d platformer game using Unity
  • Created complex puzzles and challenges for multiple video game titles
  • Tested and debugged game design to maintain quality assurance
  • Created technical and design documents to define game mechanics and systems
  • Collaborated with artists, programmers, and producers to ensure game objectives are met
  • Monitored the game development process to ensure deadlines are met
  • Designed game levels, game mechanics, and game flow
  • Utilized game engine tools to create interactive in-game objects
  • Implemented game design changes based on user feedback
  • Developed game design documents to detail game objectives and goals

Game Designer

Keiser University
06.2019 - 11.2023
  • Improved overall game quality through rigorous bug tracking, testing, and resolution efforts.
  • Adapted designs based on platform capabilities to ensure optimal performance across various devices.

Game Developer

Keiser University
06.2019 - 11.2023
  • Created 3D models, textures, animations and other assets for multiple video games.
  • Designed and implemented gameplay mechanics and interactive elements for multiple titles.
  • Continually refined skills in various programming languages, staying up-to-date with industry advancements for optimal job performance.
  • Conducted thorough testing phases to identify and rectify gameplay issues before launch.

Education

Bachelor of Science Degree - Animation and Game Design

Keiser University
11.2023

Skills

  • JavaScript
  • Microsoft Office 365 Suite
  • Adobe Photoshop
  • Procreate
  • 3ds Max
  • Unreal Engine
  • Godot
  • Photography
  • Logo Design
  • Digital Illustration
  • Drawing Illustration
  • Painting
  • Animation Integration
  • World-building
  • Environment Creation
  • Gaming design
  • Games development

Skills

JavaScript, Microsoft Office 365 Suite, Adobe Photoshop, Procreate, 3ds Max, Unreal Engine, Godot, Photography, Logo Design, Digital Illustration, Drawing Illustration, Painting

Certification

  • Adobe Certified Professional (ACP) - Adobe.

Languages

English
French

Timeline

Game Designer

Keiser University
06.2019 - 11.2023

Game Developer

Keiser University
06.2019 - 11.2023

Level Designer

Bachelor of Science Degree - Animation and Game Design

Keiser University
Giquel Jacques