Summary
Overview
Work History
Education
Skills
Timeline
Generic

Haesu Kim

Maple Valley,WA

Summary

A highly dedicated Lighting Artist with expertise in crafting intricate lighting and diverse art styles. Recognized for being friendly, adaptable, collaborative, and an effective communicator, with a strong passion for elevating 3D scenes to new levels of aesthetic beauty and visual impact.

Overview

6
6
years of professional experience

Work History

Lighting Artist

Turn 10 Studios, Microsoft
03.2021 - Current
  • Company Overview: Shipped game: Forza Motorsport 2023 (October 2023)
  • Led lighting design and development for track environments, cinematic sequences, and Xbox Showcase trailers for Forza Motorsport
  • Collaborated with Art Directors, Lighting Supervisors, and Environment Artists to deliver lighting that supported both artistic and technical goals for each track, carefully interpreting their feedback and applying it to achieve precise and impactful results
  • Collaborated with engineers and technical artists to improve the in-house cinematic lighting pipeline, optimizing internal UI and tools
  • Actively communicated ideas to accelerate iteration and improve the integration of lighting into cinematic sequences
  • Collaborated with the Tool Team to enhance the lightmap baking tool, monitoring and reporting issues with the in-house tool
  • Actively tested and validated fixes, ensuring the tool's stability and improved efficiency
  • Consistently delivered work on time, met deadlines, and resolved bugs promptly
  • Focused on optimizing lighting for performance while preserving high visual fidelity across low, mid, and high-quality settings on both Xbox and PC
  • Managed external vendors and provided detailed feedback on externally developed assets to ensure quality and alignment with project goals
  • Trained new lighting artists and documented the development process for lighting, ensuring consistency and knowledge sharing across the team
  • Shipped game: Forza Motorsport 2023 (October 2023)

Junior Lighting Artist (Contract)

Turn 10 Studios, Randstad
09.2019 - 03.2021
  • Established the environments' mood and tone by researching references, creating mood boards, and setting up primary light sources within tracks to achieve the desired atmosphere and visual impact
  • Worked closely with senior lighting artists and cross-disciplinary teams to refine lighting techniques, ensuring visual cohesion and alignment with project goals
  • Collaborated with other artists to improve workflows, troubleshoot issues, and incorporate feedback into lighting assets for both gameplay and cinematic sequences

Education

MFA - Visual Effects

Savannah College of Art And Design
Savannah, GA
08.2019

Skills

  • Strong collaboration
  • Unreal Engine
  • Artistic attention to detail
  • 3ds Max & Maya
  • Creative Communication
  • Houdini
  • Active Listening
  • Photoshop & After Effects

Timeline

Lighting Artist

Turn 10 Studios, Microsoft
03.2021 - Current

Junior Lighting Artist (Contract)

Turn 10 Studios, Randstad
09.2019 - 03.2021

MFA - Visual Effects

Savannah College of Art And Design
Haesu Kim