Summary
Overview
Work History
Education
Skills
Accomplishments
Timeline

Harley Gomez

Frisco,TX

Summary

Dynamic Game Developer with extensive experience leveraging cutting-edge technologies to deliver engaging, high-quality games. Known for meticulous attention to detail and a deep understanding of gaming trends. Well-versed in all aspects of the game development life cycle; including prototyping, design, development, environment art, scripting, and marketing, driving innovative and successful projects.

Overview

1826
1826
years of professional experience

Work History

Game Designer/Environment Artist/Programmer

Indie Project
11.2022 - Current
  • Design, develop, and implement the entire game world via 3D level editor.
  • Fully art the environment and ensure quality across the different biomes, points-of-interest and themes.
  • Design, develop and implement the in-game mechanics via node graph scripting.
  • Manage and promote upcoming playtesting with the community to increase engagement with product.
  • Further promote the project via "dev-log" update videos via YouTube and Twitter/X.
  • Conduct research and information gathering to troubleshoot and improve content quality.
  • Optimize performance of the game by optimizing scripts, reworking mechanics, and/or deciding to cut certain mechanics as needed.
  • Manage and communicate with team members to ensure project stays within scope and tasks are prioritized and completed on time.

Quality Assurance Analyst

File & ServeXpress
10.2022 - Current
  • Support company in maintaining work environment focused on quality, communication, collaboration, integration, and teamwork.
  • Report progress, test metrics and results to product owner.
  • Develop and maintain defect tickets for known issues.
  • Monitor resolution of bugs, test fixes, and help developers tackle ongoing problems by providing QA perspective.
  • Author and maintain well-organized, efficient and successful manual test cases for entire team.
  • Operate under Agile and Scrum frameworks to complete releases and well-organized sprints.

Product Support Engineer

AccuV, Inc.
09.2019 - 08.2022
  • Resolved system and customer issues by troubleshooting and providing effective solutions using SQL, Azure Cosmos DB, Salesforce/Rootstock, and Power BI.
  • Monitored the health of multiple Power BI dashboards and fixed data as needed.
  • Managed and analyzed data across multiple servers using SQL and Cosmos DB.
  • Modified and ran functions in Azure for data clean up.
  • Worked directly with the developers to report bugs when data showed a pattern of an issue.
  • Developed and maintained documentation in Confluence for team needs.

Playtest Intern (Borderlands 3)

Gearbox Entertainment
02.2019 - 02.2019
  • Developed and maintained long-form written feedback, and submitted additional feedback via surveys.
  • Communicated directly with the User Research team, Creative Director & developers about my feedback for Borderlands 3.
  • Helped meet changing demands by recommending improvements to the game.

Playtest Intern (Battleborn)

Gearbox Entertainment
03.2016 - 03.2016
  • Developed and maintained long-form written feedback, and submitted additional feedback via surveys.
  • Communicated directly with the User Research team, Creative Director & developers about my feedback for Battleborn.
  • Helped meet changing demands by recommending improvements to the game.

Application Support Analyst

File & ServeXpress
01.201 - 09.2019
  • Collaborated with developers, analysts, and project managers to expedite incident resolutions.
  • Managed, analyzed, and corrected data across multiple servers using SQL.
  • Modified XML and JSON files for data correction and clean up.
  • Resolved service desk tickets via troubleshooting using SQL & Azure.
  • Monitored and analyzed the performance of various services and nodes.
  • Developed and maintained documentation for team needs.

Education

Bachelor of Science - Game Design

Full Sail University, Winter Park, Florida
09.2013

Skills

  • Game Design
  • Level Design
  • Environment Art
  • Graphic Design
  • Video Editing
  • Basic programming
  • Unreal Engine
  • Forge Level Editor
  • Adobe Suite
  • Creativity

Accomplishments

Swiftly built a community of over 2,500 followers for my indie game project by creating engaging dev-log videos and consistent content updates; collaborated with key community influencers and esports organizations to amplify promotion and drive dynamic engagement on platforms like YouTube, TikTok, and Twitter/X.

Timeline

Game Designer/Environment Artist/Programmer - Indie Project
11.2022 - Current
Quality Assurance Analyst - File & ServeXpress
10.2022 - Current
Product Support Engineer - AccuV, Inc.
09.2019 - 08.2022
Playtest Intern (Borderlands 3) - Gearbox Entertainment
02.2019 - 02.2019
Playtest Intern (Battleborn) - Gearbox Entertainment
03.2016 - 03.2016
Full Sail University - Bachelor of Science, Game Design
Application Support Analyst - File & ServeXpress
01.201 - 09.2019