Summary
Overview
Work History
Education
Skills
Timeline
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Henry Tang

Software Engineer
Las Vegas,NV

Summary

Dynamic Software Engineer with a proven track record at IDX Games Ltd, excelling in code reviews and back-end development. Adept at API integration and database management, I foster team growth through mentorship while delivering scalable, cross-platform applications. Committed to enhancing software quality and user experience in fast-paced environments.

Overview

21
21
years of professional experience

Work History

Software Engineer

IDX Games Ltd
Hong Kong
03.2018 - Current
  • Developed scalable software applications across multiple platforms, including Java, C++, and Go.
  • Conducted code reviews to improve software quality and maintainability.
  • Guided junior engineers on coding best practices and development processes.
  • Delivered technical support and troubleshooting assistance for software users.

Systems Programmer

Flo Capital
Hong Kong
08.2016 - 09.2017
  • Developed back-end RESTful APIs to support seamless data interaction
  • Optimized software system performance to enhance user experience
  • ASP.NET CORE as the main framework, written in C#
  • Managed relational databases to maintain data integrity and reliability
  • SQL and Entity Framework
  • User Authentication with OAuth 2.0 protocols
  • Fundraising platform start-up company

Game play/UI Programmer

4gency
Seattle, WA
11.2013 - 03.2015
  • Gameplay/UI Programmer
  • Developed gameplay and UI systems to enhance player interaction and experience.
  • Utilized Unity with C# to create engaging game mechanics.
  • Title Worked on:
  • Habitat (Steam): a physics-based space city simulation
  • Indie game studio

Game play/UI Programmer

Pipeworks Software
Eugene, OR
08.2006 - 11.2009
  • Gameplay/UI Programmer
  • Implemented gameplay and UI elements to enhance player experience
  • Developed in-house tools using scripting and C++ to streamline workflows
  • Contributed to development of multiple game titles

Game Programmer

Merit Entertainment
Bristol, PA
05.2005 - 07.2006
  • Game Programmer
  • Linux platform Development
  • Developed software using C++ for Linux platform, enhancing game performance and stability.
  • Collaborated in small teams of programmers and artists to create cohesive game experiences.
  • Created diverse arcade style games for coin-op machines, contributing to engaging user experiences.

Education

Bachelor of Computer Science -

Monmouth University
West Long Branch, NJ
01-2004

Associate of Science - Game Development

Full Sail University
Orlando, FL
01-2007

Associate of Culinary Arts -

The Art institutes of Seattle
Seattle, WA
01-2012

Skills

  • API integration
  • Software architecture
  • Game development frameworks
  • Code reviews
  • Technical support
  • Mentorship

Timeline

Software Engineer

IDX Games Ltd
03.2018 - Current

Systems Programmer

Flo Capital
08.2016 - 09.2017

Game play/UI Programmer

4gency
11.2013 - 03.2015

Game play/UI Programmer

Pipeworks Software
08.2006 - 11.2009

Game Programmer

Merit Entertainment
05.2005 - 07.2006

Bachelor of Computer Science -

Monmouth University

Associate of Science - Game Development

Full Sail University

Associate of Culinary Arts -

The Art institutes of Seattle
Henry TangSoftware Engineer