Summary
Overview
Work History
Education
Skills
Languages
Accomplishments
Interests
Timeline
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Hunter Brown

Summary

Professional game developer with strong expertise in software development, game design, and debugging. Highly adaptable and collaborative, consistently delivering projects on time and to high standards. Skilled in C++, Unity, and Unreal Engine. Known for problem-solving abilities and results-driven approach.

Overview

6
6
years of professional experience

Work History

Warehouse Worker

ChoctawKaul Distribution
06.2020 - Current
  • Operated pallet jacks to efficiently transport goods within warehouse.
  • Achieved timely dispatch of orders using effective time management strategies during the picking process.
  • Inspected incoming shipments for quality and accuracy, ensuring compliance with standards.
  • Maintained organized inventory systems using barcode scanning technology for tracking.
  • Assessed and improved workflow processes to enhance operational efficiency.

3D Environment Artist

Commissions
12.2019 - Current
  • Optimized asset creation for efficient rendering and performance in game engines.
  • Conceptualized unique landscapes that enriched player immersion and gameplay experience.
  • Implemented feedback from art directors to refine and finalize environment assets.

Education

Master of Arts - Architecture

University of Detroit Mercy
Detroit, MI

Bachelor of Science - Game Software Development

Baker College
Owosso, MI
05-2027

High School Diploma -

Divine Child High School
Dearborn, MI
06-2021

Skills

  • Self-motivated and disciplined
  • In-depth storytelling techniques
  • Coding skills
  • Games development
  • Continuous learning mindset
  • Quality assurance testing
  • Performance optimization techniques
  • Efficient project management
  • Effective communication
  • Troubleshooting and testing
  • Proficient 3D modeling
  • Virtual reality development

Languages

English
Native or Bilingual
German
Limited Working

Accomplishments

  • Documented and resolved with optimization which led to reduced frame drops and a overall better user experience.

Interests

  • Virtual Reality
  • Video Game Design
  • Tech enthusiast, passionate about exploring the latest advancements and innovations
  • Video Gaming
  • Digital Art and Animation

Timeline

Warehouse Worker

ChoctawKaul Distribution
06.2020 - Current

3D Environment Artist

Commissions
12.2019 - Current

Master of Arts - Architecture

University of Detroit Mercy

Bachelor of Science - Game Software Development

Baker College

High School Diploma -

Divine Child High School