Overview
Work History
Education
Skills
Projects
Websites
Timeline
Generic

Hunter Gallo

Philadelphia,PA

Overview

4
4
years of professional experience

Work History

Valorant Game Lead

Drexel Esports
Philadelphia, USA
10.2023 - 06.2025
  • Managed 3 competitive Valorant teams of 8 players each; organized tryouts, selected and onboarded players, and registered teams for tournaments and leagues
  • Planned and coordinated social events to foster team cohesion and community engagement

Developer Co-op

Equisoft
Philadelphia, USA
09.2023 - 03.2024
  • Executed targeted code modifications for XML and database management within a professional codebase
  • Gained hands-on experience writing and executing SQL commands for effective database interaction

Software Engineer – Content Development Team

NBME
Philadelphia, USA
09.2022 - 03.2023
  • Developed and maintained Java applications with Spring Boot framework, testing and refining programs to improve performance and functionality
  • Researched emerging technologies and software engineering best practices to inform and support development efforts

Software Engineer – Web Based Testing

NBME
Philadelphia, USA
09.2021 - 03.2022
  • Collaborated with Agile development team to build and maintain automated testing scripts in Java, enhancing testing efficiency
  • Updated code automation to integrate with new websites, validating functionality through comprehensive testing

Education

Bachelor of Science - Computer Science

Drexel University
Philadelphia, PA
12-2025

Skills

  • Languages: Java, Python, Javascript, C, XML, Lua, Racket
  • Frameworks & Libraries: Nextjs, Spring Boot, Pytorch, Prisma
  • Databases: PostgreSQL, SQL
  • Tools & Engines: Git, Unix, Vim, Unreal Engine 5, Unity
  • Concepts: Reinforcement Learning, Deep Q-Network (DQN), Software Development, Software Testing, Database management, Test Automation, Agile methodologies

Projects

PokéDnD – Pokednd.live

  • Co-developed a full-featured web platform for a Pokémon-based tabletop RPG, handling character sheets, dice rolling, catching, trading, and a complete battle system
  • Translated the Pokémon video game battle system into a dice-based TTRPG format using each Pokémon's stats, abilities, and moves as the foundation for combat outcomes
  • Designed a character class system influencing battles via flat damage bonuses, additional dice rolls, power multipliers, and accuracy bonuses.

Pokémon RL Battler

  • Developed a Deep Q-Network (DQN) reinforcement learning agent trained across 20,000+ episodes on a university GPU cluster; achieved a 25% win rate against a max damage agent
  • Identified Q-learning's inability to generalize across the large state space and independently redesigned the agent using DQN via PyTorch for improved performance
  • Engineered and iteratively tuned a custom reward function with epsilon-greedy exploration strategy as primary developer on a 3-person team.

Senior Design – Cryptid Climb

  • Solely designed and implemented the core climbing mechanic for a 17-person senior design team, enabling players to reach, grab, and mantle surfaces
  • Built using UE5 Blueprints and inverse kinematics via Unreal's Control Rig; used mathematical calculations to determine body rotation based on hand placement and wall hold positions
  • Delivered entirely from scratch with no prior UE5 or animation experience.

Timeline

Valorant Game Lead

Drexel Esports
10.2023 - 06.2025

Developer Co-op

Equisoft
09.2023 - 03.2024

Software Engineer – Content Development Team

NBME
09.2022 - 03.2023

Software Engineer – Web Based Testing

NBME
09.2021 - 03.2022

Bachelor of Science - Computer Science

Drexel University
Hunter Gallo