Summary
Overview
Work History
Education
Skills
Websites
Projects Awards
Hobbies and Interests
Languages
Timeline
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Ingrid Rautemberg

Ingrid Rautemberg

Miami,FL

Summary

Design is my passion, and technology is my obsession. Throughout my career, I have incorporated innovation and technology into my designs. Innovative and experienced Material Designer with over 4 years of experience in developing cutting-edge materials for the fashion and footwear industry. Proficient in Adobe Creative Suite, 3D printing, garment design, and pattern-making, with a keen eye for detail and a passion for creating unique materials that push the boundaries of fashion and design.

Overview

18
18
years of professional experience

Work History

UX/UI Intern

Rebecca Everlene Trust
01.2024 - Current
  • Gained valuable experience working within a specific industry, applying learned concepts directly into relevant work situations.
  • Facilitated successful completion of projects from concept to launch.
  • Designed interactive components using Figma tailored for children with accessibility in mind, ensuring a user-friendly experience for all users.
  • Created AI-generated images and backgrounds for the hero page of the website, captivating the attention of young users while maintaining coherence with the brand identity.
  • Designed visually appealing pages with a child-friendly aesthetic, incorporating elements such as illustrations, typography, and color schemes that resonate with the target audience.

UX Designer Apprentice

Virtual Civilization
08.2023 - 01.2024
  • Collaborating with UI designers to create accessible controls for the game
  • Participating in meetings with game designers to understand the game better and suggest improvements
  • Collaborating with other UX designers to ensure alignment and consistency in design approaches and strategies
  • Assisting in creating wireframes, prototypes, and user flows for the game interface
  • Testing and iterating on designs based on user feedback and usability testing
  • Contributing ideas and insights to enhance the overall user experience of the game
  • Documenting design processes, guidelines, and best practices for future reference.

Material Designer YA

NIKE
07.2019 - 01.2021
  • Utilized sustainable knowledge that brought brand new models to the market
  • Created seasonal mood boards and presented them to top directors
  • Build material application strategies that are consumer friendly and culturally relevant
  • Worked directly with color and graphic design teams to create packs and storyboards
  • Conducted research on new materials, trends, and technologies to stay up-to-date with the latest industry developments
  • Developed new materials that are durable, sustainable, and aligned with Nike's brand and design philosophy.

Lead Tutor for Fashion Design

Miami Dade College
08.2016 - 08.2017
  • Developed and managed the academic programs, curricula, and course materials in accordance with industry standards and best practices
  • Collaborating with other faculty members to develop and implement student-centered teaching methodologies that promote critical thinking, creativity, and innovation
  • Introduced guest professionals from the fashion industry from different areas of fashion such as embroidery and knitting.

Sustainability Materials Researcher (GT)

Alexander McQueen
10.2015 - 04.2016
  • Created over 75 variations of natural formulas for textile printing
  • Collaborated with MIT scientist to develop water proofing finishes less harmful to the environment
  • Focus on the company's EP&L system for tracking sustainability.

Studio Design and Print Internship

Alexander McQueen
09.2011 - 05.2012
  • Worked with charcoal illustrations and manipulated images in Photoshop
  • Created digital looks for 2012-2013 Paris-Fashion Week
  • Built storyboards for the collection with images and sample fabric
  • Prototyped material sample using embroidery and hand-sewing techniques.

Apple | GYO Creative/Sales

Apple
10.2008 - 10.2009
  • Conducted one-on-one sessions with customers to teach them how to use Apple products, software, and services
  • Created customized training plans for customers based on their individual needs and goals
  • Provided personalized training and support to customers, ensuring that they have the knowledge and skills to use their Apple products to their fullest potential.

GAP | Visual Merchandise Assistant Manager and Sales

GAP
08.2006 - 10.2009
  • Implementing and executing visual merchandising strategies as per company guidelines and standards
  • Assisting in managing inventory levels to support visual merchandising objectives
  • Monitoring stock levels of merchandise and coordinating with the management team to restock or reorder items as needed
  • Providing excellent customer service by assisting customers with inquiries about merchandise or store layout when needed.

Education

Bachelor of Science - Computer Science

University of The People
Pasadena, CA
01.2026

Diploma, User Experience Design -

BrainStation
Miami, FL
05.2023

MA Material Innovation -

Central Saint Martins UAL
London, UK
01.2019

MA Fashion Futures -

London College of FashionUAL
London, UK
01.2016

Skills

  • AI Design
  • Content Creation
  • Punctuality
  • Goal setting
  • Prioritization
  • Brainstorming
  • Problem-Solving
  • Creativity
  • Customer Service
  • Embroidery Design
  • Fashion Illustration
  • Print Design
  • Experimental Weaving
  • Web Design (HTML/CSS)
  • Swift (Novice)
  • 3D Printing
  • Adobe Creative Suite
  • Microsoft Office
  • Autodesk Fusion 360
  • All Apple Software
  • ThinkerCAD
  • Shapr 3D
  • Figma
  • Trello
  • ChatGPT
  • Midjourney
  • Fast Learner
  • Teamwork and Collaboration

Projects Awards

  • Capstone Project: SheNovates, 05/2023, Shenovates is a dynamic platform empowering high school girls in STEM by offering relatable videos, personalized learning, interactive quizzes, and a supportive community for their college journey.
  • Hackathon: BrainStation X UKG, 05/2023, During the BrainStation X UKG Hackathon, I collaborated with a team to develop an app designed to enhance employee relations with the company's HR department within a 24-hour timeframe. Our focus was on creating a solution that improved communication, engagement, and efficiency in HR processes, fostering better interaction between employees and the HR team
  • KERING Award for Alexander McQueen (winner), 11/2015, Researched and designed for over an year during the Award Program, a holistic approach to create a more sustainable screen printing technique with natural dyes. Created a liquid bioplastic formula used as an alternative for printing luxurious textiles.

Hobbies and Interests

  • Hiking
  • Playing vintage Nintendo games
  • Gym
  • Embroidery
  • Cooking

Languages

English
Native or Bilingual
Spanish
Native or Bilingual
Portuguese
Native or Bilingual
German
Elementary

Timeline

UX/UI Intern

Rebecca Everlene Trust
01.2024 - Current

UX Designer Apprentice

Virtual Civilization
08.2023 - 01.2024

Material Designer YA

NIKE
07.2019 - 01.2021

Lead Tutor for Fashion Design

Miami Dade College
08.2016 - 08.2017

Sustainability Materials Researcher (GT)

Alexander McQueen
10.2015 - 04.2016

Studio Design and Print Internship

Alexander McQueen
09.2011 - 05.2012

Apple | GYO Creative/Sales

Apple
10.2008 - 10.2009

GAP | Visual Merchandise Assistant Manager and Sales

GAP
08.2006 - 10.2009

Bachelor of Science - Computer Science

University of The People

Diploma, User Experience Design -

BrainStation

MA Material Innovation -

Central Saint Martins UAL

MA Fashion Futures -

London College of FashionUAL
Ingrid Rautemberg