Learning Experience Designer & Researcher with a background in educational technology, learning sciences, and instructional design. Experienced in designing digital learning experiences, developing e-learning content, and integrating AI-driven adaptive learning strategies. Passionate about creating learner-centered, data-informed, and technology-enhanced education solutions to support diverse learners.
Overview
3
3
years of professional experience
Work History
Instructional Designer
Digital Future Institute
02.2025 - Current
Learning Experience Designer
TLTLab
09.2024 - Current
Supported a research project on Curiously, an AI learning companion based on Retrieval-Augmented Generation (RAG) techniques
Performed a literature review to develop a micro-level framework for teachers and students to collaboratively create AI learning companions and improve AI literacy
Curriculum Designer
Columbia University
02.2024 - 12.2024
Conducted qualitative data analysis for the Systemic Transformation of Inquiry Learning Environments for STEM (STILE) project, founded by the National Science Foundation (NSF)
Evaluated performance tasks of curriculum designing for professional development at schools
Assistant Teacher
Nory STEM Summer Camp
New York
07.2024 - 08.2024
Facilitated various teaching activities, guiding campers aged 4–9 through projects including woodworking and robot car building
Coordinated camp activities for the children
Learning Experience Designer
MASCLab
02.2024 - 05.2024
Company Overview: https://www.tc.columbia.edu/faculty/ykc2110/
Conducted playtests on a digital game designed to teach media literacy by hosting media literacy workshops
Collected and analyzed interview and observation data from 10 players, including teenagers and senior citizens
Supported UX design iterations, utilizing Figma to optimize game flow to enhance player engagement
Https://www.tc.columbia.edu/faculty/ykc2110/
Learning Experience Designer
Brooklyn Seltzer Museum
New York
11.2023 - 05.2024
Designed the website for the scavenger hunt program in the museum education center iteratively through collaboration and playtests with H5P
Course Assistant
Brooklyn Seltzer Museum
New York
11.2023 - 05.2024
Learning Analyst
TLTLab
01.2022 - 01.2024
Launched a project exploring the co-authorship network on ISLS conference proceedings from 2022 to 2024 based on social network analysis
Conducted data analysis with Python and drafting the reports for a poster presentation submission to ISLS 2025
UX Researcher
Department of Applied Linguistics, XJTLU
06.2022 - 11.2023
Conducted relevant literature reviews on network interactions in artificial intelligence-assisted language learning
Designed and implemented an experiment with 70 participants, employing questionnaires, interviews, and pre-and post-tests for data collection; performed data analysis using IBM SPSS 28 and NVivo, leveraging both quantitative and qualitative methodologies
Drafted and significantly contributed to a manuscript that has been cited over 60 times since its publication in 2023
Education
M.A. - Communication and Education (Educational Technology)
Teacher College, Columbia University
New York City, NY, USA
05.2025
B.A. - English and Communication Studies
Xi’an Jiaotong-Liverpool University (XJTLU)
Suzhou, China
06.2023
Skills
ADDIE Model
Backward Design
Universal Design for Learning (UDL)
Self-Regulated Learning (SRL)
Metacognitive Scaffolding
Gamification
Articulate Storyline 360
H5P
Moodle
Canvas
Blackboard
Educational Data Mining
A/B Testing
Assessment Design
Python
R
HTML/CSS
Figma
AI & Adaptive Learning Systems
NLP
Publications
Guan, X, Kitis, E.D.
2025, The Media Representation of Females in Russia-Ukraine Conflict: A Corpus-based Multimodal Analysis., Social Semiotics.
Zou, B.
Guan, X., Shao, Y., & Chen, P., 2023, Supporting Speaking Practice by Social Network-Based Interaction in Artificial Intelligence (AI)-Assisted Language Learning., Sustainability, 15(4), 2872., http://dx.doi.org/10.3390/su15042872
Instructional Designer, Digital Future Institute, Columbia University, 02/01/25
Learning Experience Designer, TLTLab, Columbia University, 09/01/24, Present, Curiously Research Group on AI Literacy Framework, Supported a research project on Curiously, an AI learning companion based on Retrieval-Augmented Generation (RAG) techniques. Performed a literature review to develop a micro-level framework for teachers and students to collaboratively create AI learning companions and improve AI literacy.
Learning Analyst, TLTLab, Columbia University, Launched a project exploring the co-authorship network on ISLS conference proceedings from 2022 to 2024 based on social network analysis. Conducted data analysis with Python and drafted the reports for a poster presentation submission to ISLS 2025.
Learning Experience Designer, Brooklyn Seltzer Museum, New York, 11/01/23, 05/01/24, Designed the website for the scavenger hunt program in the museum education center iteratively through collaboration and playtests with H5P.
Course Assistant, Brooklyn Seltzer Museum, New York, 11/01/23, 05/01/24
Course Assistant, Department of Human Development, TC, 09/01/24, 12/01/24, Assisted with the teaching of HUDK 4029 Cognition and Learning course in 24FA. Managed Canvas for grading and tracking students’ learning performance.
Curriculum Designer, CTSC, Columbia University, 02/01/24, 12/01/24, Conducted qualitative data analysis for the Systemic Transformation of Inquiry Learning Environments for STEM (STILE) project, founded by the National Science Foundation (NSF). Evaluated performance tasks of curriculum designing for professional development at schools.
Assistant Teacher, Nory STEM Summer Camp, New York, 07/01/24, 08/01/24, Facilitated various teaching activities, guiding campers aged 4–9 through projects including woodworking and robot car building. Coordinated camp activities for the children.
Learning Experience Designer, MASCLab, Columbia University, 02/01/24, 05/01/24, The “Lamboozled” playtest, Conducted playtests on a digital game designed to teach media literacy by hosting media literacy workshops. Collected and analyzed interview and observation data from 10 players, including teenagers and senior citizens. Supported UX design iterations, utilizing Figma to optimize game flow to enhance player engagement.
UX Researcher, Department of Applied Linguistics, XJTLU, 06/01/22, 11/01/23, The role of social network-based interaction in AI-assisted language learning, Conducted relevant literature reviews on network interactions in artificial intelligence-assisted language learning. Designed and implemented an experiment with 70 participants, employing questionnaires, interviews, and pre-and post-tests for data collection; performed data analysis using IBM SPSS 28 and NVivo, leveraging both quantitative and qualitative methodologies. Drafted and significantly contributed to a manuscript that has been cited over 60 times since its publication in 2023.
Timeline
Instructional Designer
Digital Future Institute
02.2025 - Current
Learning Experience Designer
TLTLab
09.2024 - Current
Assistant Teacher
Nory STEM Summer Camp
07.2024 - 08.2024
Curriculum Designer
Columbia University
02.2024 - 12.2024
Learning Experience Designer
MASCLab
02.2024 - 05.2024
Learning Experience Designer
Brooklyn Seltzer Museum
11.2023 - 05.2024
Course Assistant
Brooklyn Seltzer Museum
11.2023 - 05.2024
UX Researcher
Department of Applied Linguistics, XJTLU
06.2022 - 11.2023
Learning Analyst
TLTLab
01.2022 - 01.2024
M.A. - Communication and Education (Educational Technology)
Teacher College, Columbia University
B.A. - English and Communication Studies
Xi’an Jiaotong-Liverpool University (XJTLU)
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