Programmer with 3 years of experience in video game development, 3d model creation, web development and data structures. Fascinated by using computer science to introduce audiences to new regions, cultures, and environments.
1530 SAT
4 on AP CSP
4 on AP Java
4.8 Weighted GPA (Out of 4)
All A honor role every year
Began development of a new Shepherding game, Game is an openworld where a player has to take care of their sheep flock in the face of dangers. Used real world LIDAR scans and environmental data to create an environment that mimics eastern Anatolia. Landscapes are based on real world locations. Foliage and animals are based on species native to the region. Researched real-world shepherding practices and communicated with shepherds to formulate features and gameplay.
Developed "Duel Timers", Game is a local-multiplayer, split-screen FPS. All 3d models, animations, and other assets created solo. Garnered over 25,000 downloads on Steam.
Co-president of Game Development and 3d Modeling Club. Taught Blender, game development in Unity and Unreal engine, programming basics, introduced members to Java, Python, and C++. Club published 15 games with a total 27,000 downloads.
Assistant News editor of Churchill Observer, Published five articles and news pieces for the school newspaper. Articles focused on issues relating to infrastructure, technology, and school administration.
Quest2Learn member, Worked on porting old labs onto web version of application, Reworked old animations using Blender to fix issues relating to asset transformation.