Summary
Overview
Work History
Skills
Timeline
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Joshua Robinson

Castle Hayne,NC

Summary

Experienced Unity Game Developer adept in crafting immersive and engaging experiences. Strong focus on collaboration, adapting to evolving project requirements, and delivering impactful results. Expertise in C#, Unity3D, and game design principles. Reliable team player with passion for innovation and quality.

Overview

4
4
years of professional experience

Work History

Unity Game Developer

Grover Gaming
01.2021 - Current
  • Mentored junior developers, fostering a collaborative learning environment within the team.
  • Assisted in marketing efforts by creating promotional materials like screenshots, and demos.
  • Developed efficient game systems using Unity's scripting API to optimize the development process.
  • Incorporated audio assets into games for a cohesive auditory experience that complemented visuals.
  • Collaborated with cross-functional teams to deliver high-quality games on schedule.
  • Participated in regular code reviews to maintain clean and efficient codebases across projects.
  • Adapted quickly to changing project requirements while maintaining deadlines and quality standards.
  • Worked closely with artists and animators to ensure seamless integration of visual assets into Unity projects.
  • Transformed design ideas, concepts, and requirements into engaging gameplay features by implementing core game functionality
  • Maintained and enhanced existing products by debugging, applying fixes, updating Unity versions, adding new features, and optimizing performance.

Skills

  • Problem-solving abilities
  • Version control systems
  • C# programming
  • Adaptability
  • Time management abilities
  • Communication

Timeline

Unity Game Developer

Grover Gaming
01.2021 - Current
Joshua Robinson