- Photography
- Video Gaming
- Live Streaming
Always open to learn something new for a project! Loves collaborating and communicating to get stuff done! Really passionate about modeling and always looking to improve!
Software: Cinema 4D, Maya, Photoshop, Illustrator, After Effects, Premiere Pro, Nuke, Substance Painter
Traditional: Acrylic, watercolor, charcoal, drawing,
Was responsible for modeling and texturing the walls and floors, as well as half of the props.,
Worked on this with James Karr.
Modeled, Sculpted and Textured a Potion Vial using Maya, ZBrush and Substance Painter.,
First Project using ZBrush,
Rendered with Arnold
Eagle Scout (Boy Scouts of America):
September 18th, 2021