Lead Programmer/Game Designer/Producer | BREAK
- Spearheaded the passion project and brought together a team of 20
- Identified areas of improvement within proposed systems
- Designed a branching decision tree for multiple endings
Highly motivated programmer and designer with a ambitious track record at USC Games, enhancing both game systems and software development. Excels at team collaboration, resourcefulness, and problem-solving ensuring efficient project fruition. Performed meticulous UI design and thorough QA testing to meet project experience goals.