Summary
Overview
Work History
Education
Skills
Timeline
Generic

Jason Yang

Irvine,CA

Summary

Experienced software development manager with expertise in leading diverse teams to create innovative software solutions. Proficient in agile and scrum methodologies, ensuring effective project execution from start to finish. Strong capabilities in strategic planning, risk management, and promoting collaboration to boost productivity. Previous positions led to enhanced operational efficiency and substantial process improvements.

Overview

14
14
years of professional experience

Work History

Software Development Manager III

Amazon Games - Global Production
03.2024 - 01.2026
  • Led high-performing technology team delivering critical hosted game backend services for three active teams.
  • Spearheaded development of highly available gaming services suite (agsdk), architecting scalable infrastructure and service code packages.
  • Collaborated with multiple game development teams to execute strategic onboarding initiatives for agsdk framework.
  • Provided technical guidance and implementation support to optimize game development workflows.

Software Development Manager/Data Engineering Manager III

Amazon Games - Advertising
04.2023 - 03.2024
  • Elevated ad spend revenue from $8 million to $60 million through technical innovations.
  • Led a team of 12 engineers to leverage AWS for data extraction, transformation, and loading.
  • Managed strategic expansion by integrating with Amazon's DSP in new markets, reaching 17 marketplaces.
  • Collaborated with cross-functional teams to ensure compliance with Digital Markets Act (DMA) data practices.

Software Development Manager II - III

Amazon Games - Publishing Services
03.2020 - 04.2023
  • Directed agile team of 10 software engineers and engineers-in-test for multi-tiered Amazon Games services development.
  • Orchestrated integration and deployment of login systems for AAA games: New World and Lost Ark.
  • Led launch of account linking service for seamless connection of third-party accounts to Prime Gaming loot distribution.
  • Developed user-friendly account linking interface, accessible at https://www.amazon.com/gg/links/?language=en_us.
  • Spearheaded delivery of comprehensive friends gamertag and notification system to enhance user gaming experiences.
  • Collaborated with cross-functional teams to define project requirements, features, and scope.
  • Ensured implementation of robust CI/CD pipelines with automated testing processes, achieving over 80 percent branch coverage.
  • Pioneered operational readiness review process to minimize defects and risks during new service launches.

Software Development Engineer-in-Test II

Amazon Games - Lumberyard
06.2018 - 03.2020
  • Developed a scalable cloud native automated load testing harness for Amazon Games Studios, to ensure horizontal scalability and efficiency of our game services.
  • Created a custom webpage for test result visualization using Python Flask, Grafana and Angular2.
  • Implemented Bullseye test coverage reports and integrated them with our web interface.
  • Led and mentored the QA team in automation best practices, driving efficient testing strategies.
  • Managed and delegated tasks to the Quality Assurance Engineers on automation projects.

Quality Assurance Engineer II

Amazon Games
10.2017 - 10.2018
  • Enhanced test harness functionality for Jenkins Build system, enabling cross-platform game build testing (Xbox, PS4, Android, Mac).
  • Acted as a key liaison between Quality Assurance Engineers and Software Development Engineers to collaborate and build out testing capabilities.
  • Established and maintained a Linux-based Jenkins instance for automated build testing, leveraging AWS EC2 machines.

Software Engineer

Blizzard Entertainment
08.2016 - 08.2017
  • Designed and developed internal web tools for automating game data publishing and management.
  • Led development of an internal tool for producers to launch Blizzard games and patches.
  • Refactored multiple websites into a single-page app using AngularJS, enhancing user experience.
  • Created APIs in Python/Flask to automate game data distribution to internal and external CDNs.
  • Developed comprehensive test automation solutions for content delivery software, validating builds across all supported regions.

Software Engineer-in-Test

Blizzard Entertainment
10.2011 - 08.2016
  • Developed C# test harness for Battle.net agent, automating game build verification testing.
  • Managed automated test runs via Jenkins utilizing both cloud and on-premises hardware.
  • Maintained over 30 physical machines and mobile devices across various operating systems.
  • Administered Linux server serving as internal CDN for games.
  • Collaborated with game teams to enhance build testing automation and mentored peers on test harness functionality.

Education

B.S. - Information and Computer Science

University of California, Irvine
Irvine, CA

Skills

  • AWS infrastructure
  • Application security
  • Game service architecture
  • CI/CD pipelines
  • Team leadership
  • Agile and Scrum methodologies
  • Cloud architecture
  • System optimization
  • Performance monitoring
  • Technical leadership
  • Software architecture
  • Software development
  • Microservices architecture
  • Data engineering

Timeline

Software Development Manager III

Amazon Games - Global Production
03.2024 - 01.2026

Software Development Manager/Data Engineering Manager III

Amazon Games - Advertising
04.2023 - 03.2024

Software Development Manager II - III

Amazon Games - Publishing Services
03.2020 - 04.2023

Software Development Engineer-in-Test II

Amazon Games - Lumberyard
06.2018 - 03.2020

Quality Assurance Engineer II

Amazon Games
10.2017 - 10.2018

Software Engineer

Blizzard Entertainment
08.2016 - 08.2017

Software Engineer-in-Test

Blizzard Entertainment
10.2011 - 08.2016

B.S. - Information and Computer Science

University of California, Irvine
Jason Yang