Summary
Overview
Work History
Education
Skills
Websites
Timeline
Generic
Javell Francis

Javell Francis

Oviedo ,FL

Summary

Dynamic Design Lead with a proven track record at Krispy Kreations, adept in Unity and team leadership. Spearheaded the development of a 40-minute game, enhancing design workflows and ensuring quality standards. Expert in creating advanced visual effects and fostering collaboration across teams, driving projects to successful completion.

Overview

5
5
years of professional experience

Work History

Design Lead

Krispy Kreations
Orlando, FL
10.2024 - 04.2025
  • For this role, I oversaw four other game developers with the task of building maps, textures, UI, and cut scenes, along with asset implementation.
  • Documented all processes related to design workflows in order to improve efficiency.
  • Reviewed designs from other designers in order to ensure quality standards are met.
  • Coordinated development sprints between engineering, product management, and design teams.
  • Maintained an up-to-date knowledge of current trends in UX and UI design industry.
  • I worked on all maps in the game, but most of my focus fell on the second and final levels.
  • Alongside my main tasks, I would fix bugs, provide feedback, and facilitate communication between teams.
  • Reviewed technical documents prepared by other team members to ensure accuracy before submission.
  • Periodical checks on the other designers to resolve any work or personal issues.
  • Created material shader blueprints that enabled advanced visual effects within the game environment. Including distance-based culling and emission to fit the producer's vision.
  • Composed music score for various levels of a video game using FL Studio software.
  • At the end of this dev journey, we created a 40-min game with a rich narrative and global distribution on Steam.

C# Coder

Pawprint Productions
Orland, FL
08.2024 - 11.2024
  • For this team, my job consisted of mostly low-level C# coding for Unity's engine.
  • This would include advanced metering systems, currency, character click and drag, along with copious bug fixes.
  • Demonstrated strong problem-solving skills, resolving issues efficiently and effectively.
  • Assisted in developing marketing materials such as trailers, screenshots and artwork for promotional campaigns.
  • Developed game mechanics and core gameplay features.
  • Implemented game logic using C# in the Unity3D engine.
  • Tested and debugged code to ensure functionality met design requirements.
  • Integrated physics systems into the game engine to create realistic effects such as gravity or collision detection.
  • This game was released to itch.io for all mobile devices.

Designer

Devious Studios
Orlando, FL
02.2024 - 05.2024
  • On this team, I worked as a level designer in charge of lighting and asset implementation.
  • While on this team, we created three short games of various types.
  • These games would include a street fighter-inspired fighter (Scrub Down), a stealth survival game (Toy Score), and a fantasy adventure game (Trials of Mana) spanning 20 minutes in length.
  • Aside from my regular tasks, I helped with coding, UI, and packaging the projects for review.
  • Created high quality visual designs that are both aesthetically pleasing and intuitive for users.
  • Produced comprehensive graphic design works including logos, icons, flyers, brochures and other visuals for print or web.
  • Participated in brainstorming sessions to generate new ideas for product features or improvements.
  • Managed multiple projects simultaneously while adhering to tight deadlines.
  • Tested compatibility between different platforms such as PC, Xbox One and PlayStation 4.
  • Analyzed player feedback from focus groups and surveys to further refine gaming experience.
  • Created tutorials for new players so they could learn how to play the game quickly and easily.
  • Assisted with debugging processes by identifying errors within code or assets used in the game.
  • These games were all released to itch.io.

Trainer

Culver's
Oviedo, USA
04.2023 - Current
  • At this location, I worked as a trainer, and my job was to not only teach new hires how to use the machines and our procedures, but also to make orders and serve customers.
  • Documented all training activities including attendance records, feedback forms, surveys.
  • Resolved any issues raised by participants during the training session in a timely manner.
  • For days when I opened the restaurant, my responsibilities included assembling four machines with about 175 separate parts in total, and preparing the front of the store for service. The closing procedures included disassembling machines and properly diluting chemical cleaners to fit within the parameters set by the DOH (Department of Health).
  • Additionally, I would take daily checks on trainees, record product temperatures, and provide quality assurance in house-mixed chemical cleaners.
  • Serve Safe Certified.

VXA (Viewer Experience Advocate)

resultsCX
Sebring, FL
07.2020 - 08.2020
  • This company was a subsidiary that handled technical and customer support for Walt Disney Co.
  • Diagnosed system errors and implemented solutions to resolve them.
  • Recommended upgrades or additional features that could enhance user experience.
  • Troubleshot customer inquiries related to software and hardware issues.
  • Participated in special projects as assigned by management team.
  • Provided technical assistance to customers through phone, email and chat support.
  • Utilized remote access tools to connect remotely with customers' systems when necessary.
  • Conducted research into product-related issues, identified solutions, and provided accurate information to customers.
  • Resolved escalated customer service issues in a timely manner.
  • Responded appropriately to challenging behaviors using de-escalation techniques.

Focus Leader

Stetson University
04.2020 - 05.2021
  • For this job i would lead tours for parents and new students describing historical significance and school policy.
  • Along with this i lead groups that were student only where i introduced them to the campus over the course of 5 days.
  • This required PowerPoints, promotional videos, and various speeches.

Education

Bachelors - Digital Media

University Of Central Florida
Oviedo, Fl
05.2025

AA Degree -

Valencia College
Orlando, Fl
04.2022

Skills

  • Adobe Suite
  • Unreal Engine
  • Microsoft Office Suite
  • DaVinci Resolve
  • Unity
  • Maya
  • Z-Brush
  • Team Leadership

Timeline

Design Lead

Krispy Kreations
10.2024 - 04.2025

C# Coder

Pawprint Productions
08.2024 - 11.2024

Designer

Devious Studios
02.2024 - 05.2024

Trainer

Culver's
04.2023 - Current

VXA (Viewer Experience Advocate)

resultsCX
07.2020 - 08.2020

Focus Leader

Stetson University
04.2020 - 05.2021

Bachelors - Digital Media

University Of Central Florida

AA Degree -

Valencia College
Javell Francis