Summary
Overview
Work History
Education
Skills
Additional Information
Timeline
Generic

Jean J. Choi

Santa Monica,CA

Summary

Seasoned visual effects lighting and look development artist with 10+ years creating exceptional images for film, television, commercials and VR.

Overview

15
15
years of professional experience

Work History

3D Generalist - COMMERCIALS

VARIOUS STUDIOS
07.2008 - Current

3D/CG Generalist work for commercials in LA and NY

Performed cg generalist duties such as creating lighting/rendering, light compositing, modeling/sculpting , texturing, look development, layout at:

  • Blacksmith TV
  • Method Studios
  • MPC
  • Framestore
  • Buck
  • Mirada/Motion Theory
  • Logan
  • Ring of Fire
  • Steele VFX
  • Gentlemen Scholar
  • Psyop
  • Duck Studios
  • Brand New School
  • The Mill
  • Giant Steps

3D Artist

Blacksmith TV
03.2023 - 06.2023
  • Created look development of hero vehicle and shot lighting

3D Artist

Buck
11.2022 - 01.2023
  • Created look development on props and interior lighting for Ace Hotel digital billboard

3D Artist

Method Studios
08.2022 - 09.2022
  • Created look development and lighting for interior environment

Look Development/Lead Lighting Artist

Radical Media
08.2021 - 05.2022
  • Created hero look development and shot lighting of vehicles, characters, props and fx for immersive 30k pixel experience The Illuminarium: Space An Experience Beyond Earth

https://www.illuminarium.com/vegas-events/space-1

Lighting Artist

Zoic Studios
04.2021 - 08.2021
  • Created shot lighting. layout. look development for Apple+ tv show See

Unreal Fellow

Epic Studios
11.2020 - 12.2020
  • Completed fellowship objectives to learn UE well enough to create a short film

VR Environment Artist

Nowhere, Nowhere Corp
04.2020 - 09.2020
  • Created 3D environments, models, textures, baked animations, lighting and other assets for VR experiences.

3D Generalist

Zoic Studios
02.2020 - 03.2020
  • Created 3D models, textures, shaders and lighting for tv show "NOS4A2"

Lead Look Development Artist

American Museum Of Natural History
06.2019 - 01.2020
  • Created NASA data to precisely recreate in CG, extremely accurate and high resolution materials and textures for Hayden Planetarium show World's Beyond Earth

https://www.amnh.org/exhibitions/permanent/hayden-planetarium/worlds-beyond-earth

3D Artist

Apple
01.2019 - 03.2019
  • Created look development of hero products

Senior Lighting/Look Development Artist

Method Studios
01.2015 - 01.2019
  • Performed lighting/rendering of shots for integration with live action
  • Created look development for hero props/weapons/vehicles

for films:

  • Fantastic Beasts: The Crimes of Grindelwald
  • Black Panther
  • Guardians of the Galaxy Vol.2
  • Dr Strange
  • The Last Witch Hunter
  • Captain America 3: Civil War
  • The Avengers 2: Age of Ultron

Senior Lighter

Look Effects
03.2013 - 10.2013
  • Created shot lighting in Houdini/Mantra and Vray for Noah

Lighter

Sony Pictures Imageworks
01.2012 - 05.2012
  • Shot lighting/rendering for The Amazing Spiderman

3D Generalist

Ring Of Fire
06.2011 - 11.2011
  • Created look development and shot lighting/rendering cg environments for television show "The Wizards of Waverly Place"

Lighter

Sony Pictures Imageworks
01.2011 - 04.2011
  • Created shot lighting/rendering cg elements for live action shots for Green Lantern

Modeler

Omation Entertainment
08.2009 - 03.2010
  • Worked closely with art director to model, sculpt, texture and 2d concept art to 3d print for "Thumbwars" (working)

Zbrush 4 Demo Artist

CTN Conference
11.2009 - 11.2009
  • Demonstrated the new features of Zbrush 4 to attendees of conference

3D Modeler/Sculptor/Generalist

Beau Studio
10.2008 - 02.2009
  • Created 3d concept models from concept art for movie "Branded" (uncredited)

Texture Apprentice

Rhythm & Hues
07.2008 - 08.2008
  • Completed comprehensive Texture painting apprenticeship program, successfully learning essential trade skills.
  • Worked under guidance of experienced professionals to learn trade best practices and techniques.
  • Developed keen eye for detail and commitment to producing quality work

Education

2 Year Certificate Program - Visual Effects

Gnomon School of Visual Effects
Los Angeles, CA
06.2008

Bachelor of Fine Arts - Film/Animation/Video

Rhode Island School of Design
Providence, RI
1998

Skills

  • Houdini
  • Karma/Solaris/Mantra
  • Maya
  • Arnold (for Houdini)
  • Vray (Houdini, Maya)
  • Nuke
  • Unreal
  • Katana
  • Zbrush, Mudbox,
  • Substance Painter, Mari,
  • Blender
  • Fine art painting, sculpting and drawing skills

Additional Information

  • Worlds Beyond Earth Look development on spacecraft in Arnold for Houdini
  • Space: An Experience Beyond Earth Look development and lighting in Arnold for Houdini.
  • Fantastic Beasts: The Crimes of Grindelwald Shot lighting work in Mantra and Vray.
  • Black Panther Look development of Shuri's gauntlets and Dora Ringblades in Vray, Panther statue in Vray and Mantra. Shot lighting work in Vray and Mantra.
  • Guardians of the Galaxy Vol. 2 Look Development and plant scatter in Houdini and lighting of environments for Ego's planet. Shot lighting work in Mantra and Vray.
  • Dr. Strange Look development of Eye of Agamotto in Vray and pages of Book of Cagliostro in Mantra. Volume lighting and simming in Houdini. Shot lighting work in Mantra and Vray for different parts of same shot.
  • Captain America 3: Civil War Shot lighting Vray Avengers 2: Age of Ultron Shot lighting Vray

Timeline

3D Artist

Blacksmith TV
03.2023 - 06.2023

3D Artist

Buck
11.2022 - 01.2023

3D Artist

Method Studios
08.2022 - 09.2022

Look Development/Lead Lighting Artist

Radical Media
08.2021 - 05.2022

Lighting Artist

Zoic Studios
04.2021 - 08.2021

Unreal Fellow

Epic Studios
11.2020 - 12.2020

VR Environment Artist

Nowhere, Nowhere Corp
04.2020 - 09.2020

3D Generalist

Zoic Studios
02.2020 - 03.2020

Lead Look Development Artist

American Museum Of Natural History
06.2019 - 01.2020

3D Artist

Apple
01.2019 - 03.2019

Senior Lighting/Look Development Artist

Method Studios
01.2015 - 01.2019

Senior Lighter

Look Effects
03.2013 - 10.2013

Lighter

Sony Pictures Imageworks
01.2012 - 05.2012

3D Generalist

Ring Of Fire
06.2011 - 11.2011

Lighter

Sony Pictures Imageworks
01.2011 - 04.2011

Zbrush 4 Demo Artist

CTN Conference
11.2009 - 11.2009

Modeler

Omation Entertainment
08.2009 - 03.2010

3D Modeler/Sculptor/Generalist

Beau Studio
10.2008 - 02.2009

Texture Apprentice

Rhythm & Hues
07.2008 - 08.2008

3D Generalist - COMMERCIALS

VARIOUS STUDIOS
07.2008 - Current

2 Year Certificate Program - Visual Effects

Gnomon School of Visual Effects

Bachelor of Fine Arts - Film/Animation/Video

Rhode Island School of Design
Jean J. Choi