Art Lead
Traditional Game Development
01.2025 - 05.2025
- Worked with a team of 6 to establish and maintain a cohesive art style over the course of the project.
- Utilized tools such as Photoshop, Aseprite, and Unity to create textures and shaders.
- Coordinated group meetings to establish deadlines and manage project scope.
- Used tools like Trello and Milanote to organize.