Summary
Overview
Work History
Education
Skills
Websites
Timeline
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Jace (Jie) Zhao

New York,NY

Summary

MFA Computer Arts student at the School of Visual Arts (SVA) with 7 years of professional experience in the animation and gaming industries, including roles in 3D layout, directing, and character animation. Skilled in cinematic layout and previsualization, with advanced proficiency in Maya and extensive experience working across the full production pipeline.

Overview

7
7
years of professional experience

Work History

Senior 3D Layout & Animator

Hangzhou Mochi Space-Time Technology Co., Ltd.
Hangzhou, China
04.2025 - 08.2025
  • Created layout-driven previsualization sequences for game cinematics, focusing on camera blocking, shot composition, and narrative clarity
  • Collaborated with directors and team members to refine shot progression and cinematic storytelling

Director & 3D Layout/Previs

YHKT Entertainment
Wuhan, China
03.2022 - 06.2024
  • Created high-precision 3D Layout/Previs in Maya, mastering intricate scene details and shot composition
  • Produced detailed storyboards with a focus on refined camera work, using research and live-action role-play to enhance scene texture
  • Directed and supervised cinematic animation shorts, ensuring cohesive shot design and narrative flow across sequences

Senior Cinematic Director

NetEase Games
Hangzhou, China
05.2025 - 11.2025
  • Led cinematic previs production from storyboard to final implementation, defining shot structure and visual storytelling
  • Developed previs using Maya, motion capture, and editing tools to communicate narrative intent and shot timing
  • Collaborated with design and technical teams to integrate cinematics into game engines (Unity3D)

3D Layout Artist

Beijing Ruosen Digital Technology Co., Ltd.
Beijing, China
10.2020 - 05.2021
  • Created cinematic layouts for action and dialogue sequences based on scripts, focusing on camera staging and shot dynamics
  • Delivered production-ready layout sequences with clear annotations for downstream departments

3D Character Animator

Sparkly Key
Hangzhou, China
03.2018 - 03.2020
  • Created 3D animations, collaborating with director to refine characters' performance shots under tight production schedules

Junior Game Planner Internship

Shanghai Aurogon
Shanghai, China
07.2017 - 11.2017
  • Created in-game cinematic sequences, focusing on shot composition and narrative presentation

Education

Master of Science - MFA Computer Arts

School of Visual Arts
New York, NY
05-2027

Bachelor Degree in Engineering - Radio & Tv Broadcast Engineering

Communication University of Zhejiang
Hangzhou, China
06-2018

Skills

  • Maya (Expert-level, Cinematic Layout)
  • Premiere & Davinci (Editing)
  • Unreal Engine (Sequencer, Virtual Production)
  • Additional Tools: Photoshop, Zbrush, 3dsmax, Marvelous Designer, Substance Painter, Unity

Timeline

Senior Cinematic Director

NetEase Games
05.2025 - 11.2025

Senior 3D Layout & Animator

Hangzhou Mochi Space-Time Technology Co., Ltd.
04.2025 - 08.2025

Director & 3D Layout/Previs

YHKT Entertainment
03.2022 - 06.2024

3D Layout Artist

Beijing Ruosen Digital Technology Co., Ltd.
10.2020 - 05.2021

3D Character Animator

Sparkly Key
03.2018 - 03.2020

Junior Game Planner Internship

Shanghai Aurogon
07.2017 - 11.2017

Master of Science - MFA Computer Arts

School of Visual Arts

Bachelor Degree in Engineering - Radio & Tv Broadcast Engineering

Communication University of Zhejiang
Jace (Jie) Zhao