Summary
Overview
Work History
Education
Skills
Languages
Timeline
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Jinse Kim

Irvine,CA

Summary

An innovative Electrical and Computer Engineering student from UCI with a passion for developing practical solutions to complex challenges. Proven ability to lead and execute by guiding a team to win first place at a startup demo day for designing a sustainable biomass energy solution. Combines this business-oriented mindset with deep technical skills in both hardware and software, demonstrated by creating an immersive IoT gaming controller from the ground up. Possesses strong analytical expertise in digital signal processing, including the design of advanced algorithms for image restoration in MATLAB.

Overview

3
3
years of professional experience

Work History

1st Place Winner, VERY Startup Society Demoday

Yonsei University
08.2024 - 07.2025
  • Led a team of 3 members to conceptualize, develop, and pitch a "Sustainable Energy Solutions Using Biomass."
  • Responsible for designing the core pelletization process and optimization.
  • Presented the final business and technology model to a panel of judges, securing first place among 12 competing teams.

MATLAB-Based Digital Image Denoising with Custom F

Yonsei University
03.2025 - 06.2025
  • Designed and implemented custom FIR and IIR digital filters in MATLAB to remove significant periodic and broadband noise from distorted images.
  • Analyzed the image's frequency spectrum using FFT to develop a precise notch filter, achieving a noise attenuation of over 40 dB at the target frequency.
  • Evaluated the trade-offs between FIR and IIR filter implementations to restore the original image with high fidelity.

IoT-Based Immersive Gyro Controller for Minecraft

Yonsei University
03.2022 - 07.2022
  • Engineered a custom IoT controller using a gyroscope/accelerometer sensor and a microcontroller to provide intuitive, motion-based character control.
  • Developed a Python-based interface to establish a bi-directional communication link with the Minecraft API, enabling real-time game state modification.
  • Implemented a real-time synchronization system and a haptic feedback system to translate in-game events into tangible physical sensations.

Education

Bachelor of Science - Electrical Engineering

University of California, Irvine
Irvine, CA
06-2026

Bachelor of Science - Electrical Engineering

Yonsei University
Seoul, South Korea
06-2026

Skills

  • Programming Languages: C, C, Python, Rust, MATLAB
  • Hardware Description Languages (HDLs): Verilog, VHDL
  • Software & EDA Tools: PSpice, Cadence Virtuoso, Xilinx Vivado
  • Hardware & Lab Equipment: FPGA, Oscilloscope
  • Languages: Korean (Native), English (Fluent)

Languages

English
Full Professional
Korean
Native or Bilingual

Timeline

MATLAB-Based Digital Image Denoising with Custom F

Yonsei University
03.2025 - 06.2025

1st Place Winner, VERY Startup Society Demoday

Yonsei University
08.2024 - 07.2025

IoT-Based Immersive Gyro Controller for Minecraft

Yonsei University
03.2022 - 07.2022

Bachelor of Science - Electrical Engineering

University of California, Irvine

Bachelor of Science - Electrical Engineering

Yonsei University
Jinse Kim