Experienced game writer with 10 years of industry experience and 8 shipped titles. I have a strong background in writing branching dialogue narratives and I have experience in narrative design.
Overview
10
10
years of professional experience
Work History
Narrative Writer
Dusk Wave Arts
11.2023 - 10.2025
Writer for Stuck in the Present, a narrative sidescroller.
Lead writer rooms to break story and workshop dialogue.
Designed branching dialogue and player choices.
Wrote story treatments and character bios.
Wrote over 10,000 words of in-game dialogue in Articy: Draft.
Senior Writer
Pocket FM
12.2023 - 07.2024
Adapted the popular The King’s Avatar webnovel.
Managed a writing staff that broke story rapidly.
Mentored junior narrative writers.
Completed 285 Chapters to 200,000+ downloads.
Staff Writer
Pocket FM
06.2023 - 11.2023
Was on a writing staff for a Westernized adapted version of The Mech Touch, a popular Chinese sci-fi webnovel.
Adapted webnovels to audio drama scripts.
Brainstormed alternate storylines based on user data.
Reviewed and directed voice actors.
Jr. Narrative Writer
DJ2 Entertainment w/ Konami
03.2022 - 02.2023
Was a staff writer for Silent Hill: Ascension, an interactive show.
Contributed over 200 pages to the master screenplay.
Brainstormed and workshopped character backstories.
Storyboarded narrative sequences for Unreal.
Emmy Award winning project for Emerging Media in 2024.
Narrative Writer
Magic Tavern
10.2021 - 02.2022
Main Writer for Attractions and Project Makeover, narrative mobile puzzlers.
Wrote over 100 character dialogue for both games’ cast.
Created characters and wrote character biographies.
Designed and wrote for player quests.
Wrote character barks.
Story Editor
Voltage Entertainment USA
12.2020 - 09.2021
Story Editor for Edge Case Machina, a cyberpunk visual novel.
Co-wrote branching dialogue and storyline scripts.
Brainstormed and workshopped character backstories.
Workshopped with a Story Lead and Contracted Writer.
Designed and playtested environmental puzzles.
Planned long term serialized story content.
Game Designer
Various Studios
03.2016 - 08.2020
Game Designer at Redemption Games, Zynga, Crytivo.
Designed non-linear story quests and events.
Designed and balanced in-game systems.
Brainstormed and designed gameplay segments.
Design Credits: Temple Run: Treasure Hunters, Wizard of Oz: Magic Match, The Universim.
Education
Master of Fine Arts - Film
University of Utah
Salt Lake City, UT
05-2014
Bachelor of Science - Film
Ithaca College
Ithaca, NY
12-2011
Skills
2024 Emmy Award for Innovation in Emerging Media (Silent Hill: Ascension)