Summary
Overview
Work History
Education
Skills
Timeline
Generic

Joe Hawkins

3D Artist
Plano

Summary

Dynamic Senior Non-Commissioned Officer with the US Army, adept at training and supervising teams in high-pressure environments. Proven expertise in character creation using Blender and VFX development in Unreal Engine 5. Strong leadership and collaboration skills, ensuring mission success while maintaining combat readiness and safety on the battlefield.

Overview

21
21
years of professional experience

Work History

Senior Non-Commissioned Officer

US Army
02.2002 - 01.2023

Deployed to Iraq and Afghanistan maintaining the safety of Soldiers and civilians while delivering high-payload ammunitions on the battlefield.


Supervised and trained over 40 Soldiers on Field Artillery weapon systems.


Worked closely with other nations to cross-train on rocket and missile delivery systems.


Tested new Artillery equipment and vehicles as a Test Officer to maintain the Army's combat readiness.

Education

Bachelor of Science - Animation And Visual Effects

The Los Angeles Film School
Hollywood, CA
05.2001 -

Skills

    Knowledge of Blender, Face builder and Mesh to Metahuman for character creation

    Able to create original characters, outfits, accessories and weapons from scratch and texture them as well using Substance Painter

    Able to use After Effects and Premiere Pro for editing

    Able to texture and render assets using Substance Painter and Marmoset Toolbag

    Able to use Photoshop for photo editing

    Able to create simulations in Houdini

    Able to create original VFX using Niagara in Unreal Engine 5

Timeline

Senior Non-Commissioned Officer

US Army
02.2002 - 01.2023

Bachelor of Science - Animation And Visual Effects

The Los Angeles Film School
05.2001 -
Joe Hawkins3D Artist
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