
Motivated Computer Science graduate seeking an Entry Level Software Engineer position at Tapestry Solutions to apply skills in Java and C++ development and, along with a passion for software development, to contribute to the F-15 mission planning software.
Currently pursuing a certification for Agile Development and Software Design Patterns.
Club House, Android Application
Implemented user interface for managing connections in the app.
Setup real-time database polling for dynamic updates.
Attack of the Overgrowth, Java Script Game Engine
Developed tools for procedural animation and level generation.
Built a multi-channeled sound manager for layered sound clips.
Marshmallow Madness, C++ Game Engine
Coordinated team meetings and applied Agile development techniques.
Assembled a graphics engine for sprite sheet animations
What Is Mine, C++ Game Engine
Constructed level development tools for game designers.
Optimized game memory management system for runtime efficiency.