
Creative-technology leader with 15+ years of experience in motion capture, game development pipelines, 3D animation, virtual production, and multimedia content creation. Studio Manager at Haptix Studio, the largest motion-capture facility in the Midwest, overseeing production operations, project management, technical development, client communications, and creative direction. Experienced in full-performance capture, Unreal Engine workflows, virtual production, and educational outreach. Broad background spanning 3D modeling/animation, architectural visualization, scientific visualization, videography, and cross-disciplinary creative tech.