Spellbound Fortress
- Designed and implemented magical ability's using blueprint
- Implemented basic enemy AI
- Design levels


Design
- Combat Design
- Level Design
Languages
- Blueprint
Game Engines
- Unreal
Production Tools
- Jira
- Perforce
- Designed and implemented magical ability's using blueprint
- Implemented basic enemy AI
- Design levels
- Designed a fast paced combat system using blueprint
- Designed basic AI turret enemies using blueprint
- Finished MVP (Minimal Viable Product)
- Quality Assurance Testing
- Prototype Development
- Knowledgeable In Blueprint
- Problem-Solving
- Teamwork and Collaboration