Summary
Overview
Work History
Education
Skills
Timeline
Generic

Joseph Bieschke

Redondo Beach,CA

Summary

Knowledgeable game developer with a keen eye for both great art and great gameplay intersecting. Highly energetic and passionate for the gaming medium. Uses a wide reference pool of classic to modern games as communication points between design departments to discern the best solution, as well as using painting, literature, anime, and film as inspiration. Insistent on understanding the project's game mechanics inside and out to ensure level art enhances and not contradict gameplay.

Overview

3
3
years of professional experience

Work History

Environment Artist

Respawn Entertainment
2018.09 - 2022.03
  • Created 3D models, textures, animations and other assets for multiple video games.
  • Developed and implemented game levels with in-game mechanics.
  • Communicated with IP parent company representatives to ensure brand requirements.
  • Collaborated with game designers, artists and testers to ensure quality product delivery.
  • Communicated with art, production and programming teams to design innovative game elements and optimize quality for better player experiences.
  • Debugged and tested game features to support quality assurance requirements.

Education

No Degree - Game Art

Gnomon
07.2018

Skills

  • Modelling in Maya, Blender, Zbrush
  • Texturing in Adobe Substance
  • Experience in Unreal Engine and Unity
  • Collaboration between Level Design, Concept Art, Narrative, and Combat Design
  • Rapid On-the-Fly Prototyping

Timeline

Environment Artist

Respawn Entertainment
2018.09 - 2022.03

No Degree - Game Art

Gnomon
Joseph Bieschke