Summary
Overview
Work History
Education
Skills
Timeline
Affiliations
GAME CREDITS
Hobbies and Interests

JOE LEITER

Frederick,MD
If we reduce the number of employees for better short-term financial results, employee morale will decrease. I sincerely doubt employees who fear that they may be laid off will be able to develop software titles that could impress people around the world.
Satoru Iwata

Summary

Quality Assurance & Production Leader with 7+ years of AAA experience at Bethesda Softworks, driving test strategy, performance benchmarking, and cross-discipline QA integration on titles including Deathloop, Redfall, and Indiana Jones and the Great Circle. Proven track record in managing internal and external QA efforts, developing milestone-aligned pipelines, and scaling test coverage through automation, accessibility compliance, and vendor coordination. Experienced in platform certification, localization QA, and stakeholder collaboration. A grounded, systems-minded leader with deep experience in both day-to-day test execution and high-level planning, dedicated to delivering polished, player-first experiences.

Overview

8
8
years of professional experience

Work History

Associate Publishing Producer / Business Manager

Bethesda Softworks
05.2022 - 07.2025
  • Supported QA and production teams on Indiana Jones and the Great Circle and Redfall, assisting with test milestone scheduling, asset readiness, and cross-functional coordination
  • Took point on QA-related budgeting and resource planning across publishing, collaborating directly with developers and finance to align test coverage with production timelines
  • Developed a workflow using open source software for QA to comprehensively track console performance metrics
  • Reviewed and routed milestone submission assets through legal, brand, and partner channels, ensuring compliance with technical and visual requirements
  • Maintained day-to-day relationships with external QA vendors and licensors—including Keywords Studios, Virtuos, Denvo, Lucasfilm, and Disney—ensuring test plans, asset reviews, and deliverables remained on track
  • Designed and deployed an internal QR code–based playtest access pipeline, streamlining build distribution and increasing visibility for milestone QA participation
  • Prepared and delivered vendor-facing presentations covering QA concerns in visual fidelity, audio implementation, and platform hardware behavior
  • Oversaw accessibility and ratings board requirement compliance, including photosensitivity protocols, localization accuracy, and submission documentation
  • Ensured submissions met accessibility and ratings board requirements

Senior Quality Assurance Tester II

Bethesda Softworks
05.2017 - 05.2022
  • Standardized QA protocols for accessibility and photosensitivity testing, ensuring consistent internal coverage and compliance with platform requirements
  • Conducted comprehensive PC performance benchmarking across a variety of hardware configurations, delivering actionable reports to developers and producers
  • Built and implemented an open-source console performance capture workflow, doubling throughput and improving data quality for frame rate and memory analysis
  • Captured and curated in-game environmental showcase footage used across internal evaluations, external partners, and marketing asset reviews
  • Led a QA speedrunning initiative on DEATHLOOP to proactively identify critical skips, sequence breaks, and high-impact exploit paths ahead of launch
  • Collaborated directly with development teams to flag systemic issues, prioritize risk areas, and support test case refinement throughout the release cycle

Education

Bachelor of Science - Music Production

Full Sail University, Winter Park, FL
10.2015

Skills

  • QA Strategy & Test Planning
  • Milestone Scheduling & Risk Mitigation
  • Build Systems & Platform Compliance
  • Internal/External QA Team Leadership
  • Performance, Stability & Automation Testing (PC & Console)
  • Accessibility & Photosensitivity Compliance
  • Narrative & Cinematic QA Support
  • Asset Review & Localization QA
  • Play test Pipeline Design
  • Cross-Discipline Collaboration & Stakeholder Management
  • Vendor & Licensor Coordination (Disney, Lucasfilm, Keywords)
  • Tools: JIRA, Hansoft, TestRail, Confluence, Office, Google Suite, Oracle
  • Engines & VCS: Unreal Engine (Blueprints, Packaging), Perforce, GitHub (basic)

Timeline

Associate Publishing Producer / Business Manager - Bethesda Softworks
05.2022 - 07.2025
Senior Quality Assurance Tester II - Bethesda Softworks
05.2017 - 05.2022
Full Sail University - Bachelor of Science, Music Production

Affiliations

  • BAFTA North America - Branch Member

GAME CREDITS

  • Indiana Jones and the Great Circle (2024) – Associate Publishing Producer
  • Redfall (2023) – Associate Publishing Producer
  • Quake II (2023) – Special Thanks
  • Ghostwire: Tokyo – Prelude (2022) – Additional QA
  • Deathloop (2021) – Senior QA Tester
  • Doom Eternal + The Ancient Gods Part One (2020) – Additional QA
  • The Elder Scrolls: Legends – Heroes of Skyrim (2017) – QA Tester

Hobbies and Interests

Video Games, Immersive Sims Japanese swordsmanship, Horror and Cinema, Capture Art, Audio gear & sound design, Fatherhood

JOE LEITER