Detail-oriented 3D artist with expertise in modeling, texture creation, and Unreal Engine. Proven ability to collaborate effectively with cross-functional teams to produce high-quality, optimized assets for gaming environments.
Overview
1
1
year of professional experience
Work History
General 3D artist
Global Game Jam
Big Rapids
02.2026 - 02.2026
Worked in collaboration with coders and artists to produce Masquerade Heist.
Produced high-quality, optimized 3d assets built in cm for easy import into Unreal Engine 5.
Produced high-quality, hand-painted textures and tiles for use in populating the Unreal environment.
Created Excel Sheets detailing each 3d asset, organized by priority.
Environmental Artist Intern
Faycrest studios
Big Rapids
05.2025 - 08.2025
Created Modular assets on a 5-meter grid for ease of use in Unreal Engine.
Created tileable textures in Substance Designer to build and produce realistic environment textures.
Along with deepening my knowledge and understanding of 3d fundamentals, such as trim sheets and Texel Density.
Prop Artist
Ludum Dare Game Jam
Big Rapids
10.2024 - 10.2024
Worked in collaboration with a team of artists and coders to produce assets for the game LearniWorld.
Produced high-quality, optimized 3d assets for use in Unreal Engine 5.
Created high-quality UV unwraps so the texture artist only had to focus on textureing.
Education
Bachelor of Science - Digital Animation And Game Design
Ferris State University
Big Rapids, MI
Skills
3ds Max
Maya
Zbrush
Photoshop
Substance Painter
Substance Designer
3d Coat
Unreal Engine 5
Davinci Resolve
3D modeling
Texture creation
UVW Unwrapping
Game design
Collaboration skills
Asset optimization
Organization skills
Timeline
General 3D artist
Global Game Jam
02.2026 - 02.2026
Environmental Artist Intern
Faycrest studios
05.2025 - 08.2025
Prop Artist
Ludum Dare Game Jam
10.2024 - 10.2024
Bachelor of Science - Digital Animation And Game Design