Experienced & Innovative Software Engineer & Game Designer with 10+ years in PC and mobile development. Specializes in immersive gameplay, 3D Vector Math, character systems, combat, multiplayer, and camera controls. Skilled in OOP, custom Character Controllers, and Physics Systems. Proficient in Unity, Godot, and Unreal Engine. A collaborative problem-solver, passionate about innovation. Recently launched a free app with 10,000+ users, showcasing technical expertise and user-focused design.
C#, C++. Java, JavaScript, Python, Lua, Objective-C, GDScript, HTML, CSS