Summary
Overview
Work History
Education
Skills
Certification
Languages
Github
Published Games
Affiliations
Timeline
Hi, I’m

Joshua Olatidoye

Software Developer
Silver Spring,MD
Joshua Olatidoye

Summary

I have robust experience in creating games while working both in individual and team setting. Able to Achieve intended concepts and goals according to project requirements by utilizing diverse technology resources. Open to critiques and requests, looking to Incorporating feedback to help boost project outcomes to surpass expectations. I am also an Instructor with excellent interpersonal skills and ability to foster positive learning environment conducive to success. I have imparted comprehensive topical knowledge in varied modalities to enhance deeper learning. As well as developed meaningful test instruments to complement and validate course curriculum.

Overview

4
years of professional experience
5
Certification

Work History

Emotion Mirror | UX

Gameplay Mechanics Lead
02.2020 - Current

Job overview

  • Managed all code relating to UX and Implemented user interface elements designed by Lead UI/UX artist and project lead
  • Improved workflow and brought new features that improved overall user experience.
  • Brought experience from indie game development that improved organization and management of overall project.
  • Designed, implemented, and integrated interfaces that allowed users more control over their experience resulting in greater user satisfaction.
  • Gathered and evaluated user data through custom made data capture scripts and use of complex data structures.
  • Regularly held scrum meetings with other developers on team using Agile structure
  • Documented and designed work standard, and led on boarding for new developers on project allowing for streamlined workflow
  • Managed and distributed developer and consumer build releases through GitHub & Firebase.
  • Balanced and adjusted game play experiences to increase critical and commercial success of product.
  • Prioritized tasks and carefully managed time to consistently meet delivery dates.
  • Provided feedback, support and guidance to multiple team members utilizing and optimizing tools in Unity for best results.

Coding With Kids

Coding Instructor
11.2020 - Current

Job overview

  • Taught game development using curriculum-based progression in scratch, Unity, Roblox and Arduino to over one 100 students.
  • Taught private C# lessons for object-oriented programming and game development using Unity and visual studio Code
  • Taught game development for private schools’ nationwide for their extra-curricular options
  • Taught data structures and algorithms and programming patterns with practical examples used in game development and project making.
  • Regularly Debugging, optimizing, and refactoring student code while teaching design principles
  • Frequently created student progress evaluations, reports, and power point presentations for parents for visualizing clear roadmaps for student progression
  • Taught creation of games, projects and object-oriented programming using languages like Java and Scratch
  • Moderated several programming and extracurricular classes, wrote daily reports, and progress evaluations
  • Assessed and aided teachers that instructed students throughout summer program.
  • Built strong rapport with students through class discussions and academic advisement.
  • Evaluated and supervised student activities and performance levels to provide reports on academic progress.
  • Created materials and exercises to illustrate application of course concepts.
  • Assessed students' progress and provided feedback to enhance learning.
  • Designed and implemented various educational activities and programs to meet student needs.
  • Created positive and safe learning environment for students by setting and enforcing classroom code of conduct.

TIC Camp

TIC | Technology Consultant
06.2022 - Current

Job overview

  • Designed Curriculum and teaching guide for Camp technology option
  • Created, designed, and demonstrating prototype projects for future use
  • Solving technical issues regarding tech options and minimizing cost to ensure maximized profitability.
  • Provided solutions aligned with Arduino architecture and business needs.

TIC Camp, Kids

Leadership Training Director, Instructor
06.2022 - Current

Job overview

  • Assisting executive director in preparing site to meet ACA standards for accreditation and all camp operations
  • Aiding other directors in their daily tasks as well as resolving challenges that arose.
  • Wrote evaluations of staff and directors, conducted interviews and in person evaluations.
  • Planned, developed and implement training and leadership training program for staff and staff assistants

TIC Camp, Programming/Circuits Counsellor

06.2019 - 08.2019

Job overview

  • Taught Arduino and circuit building to varying age groups and skill levels
  • Helped design and implements curriculum, ensuring TIC philosophy and spirit are maintained, and uploaded final projects for campers to take home
  • Established strong rapport with students through class discussions and academic advisement.
    Evaluated and supervised student activities and performance levels to provide reports on academic progress.
  • Managed multiple students per session dividing programming and circuitry tasks.

Education

University Of Saskatchewan
Saskatoon, SK

Bachelor of Science from Computer Science
06.2025

University Overview

Skills

  • Specialized Skills
  • Programming
  • Proficient -
  • C#, C, Arduino, Unity -
  • Familiar -Python, Java, HTML, CSS, OpenGL, Command Line (GitHub Desktop) and Cg
  • Artificial Intelligence
  • Codes Implementation
  • Architecture and Design

Certification

  • C# MasterClass tutorials.eu (2023)
  • Learn C++ for Game Development - Stephen Ulibarri(2023)
  • Programming Design patterns for Unity - GameDevTV (2022)
  • Complete C# Unity Game developer 2D - GameDevTV (2022)
  • Complete C# Unity Game developer 3D - GameDevTV (2022)
  • Unity 3rd Person Combat & Traversal - GameDevTV(2022)
  • C++ fundamentals: Game Programming for beginners (2021)

Languages

English
Native or Bilingual
French
Limited Working
Korean
Elementary

Github

Github

https://github.com/Weunbeatable?tab=repositories

Published Games

Published Games

https://sharemygame.com/@RufusPrime001/pf-development-alpha-build-v0-2

Affiliations

Affiliations

https://emotionmirror.com/

Timeline

TIC | Technology Consultant
TIC Camp
06.2022 - Current
Leadership Training Director, Instructor
TIC Camp, Kids
06.2022 - Current
Coding Instructor
Coding With Kids
11.2020 - Current
Gameplay Mechanics Lead
Emotion Mirror | UX
02.2020 - Current
TIC Camp, Programming/Circuits Counsellor
06.2019 - 08.2019
University Of Saskatchewan
Bachelor of Science from Computer Science
Joshua OlatidoyeSoftware Developer