Summary
Overview
Work History
Education
Skills
Timeline
Generic

Jules Page

Indianapolis,IN

Summary

Aspiring game producer experienced in leading multidisciplinary teams through game jams and student development projects. Skilled in Agile/Scrum workflows, Jira task management, milestone planning, and cross-team coordination.

Overview

1
1
year of professional experience

Work History

Project Manager

Fear Factory
01.2026 - Current
  • Manage a 6-person cross-disciplinary development team (art, programming, narrative) creating a vertical slice for an Indianapolis-based game studio Plow Games.
  • Maintain Agile/Scrum workflows in Jira, organizing sprint planning, backlog prioritization, and milestone tracking.
  • Coordinate pipelines across disciplines to ensure art, narrative, and gameplay systems remain aligned with production timelines.
  • Identify and resolve production blocks, adjusting scope and priorities to maintain steady development progress.
  • Deliver project updates and milestone presentations to stakeholders and academic advisors, communicating progress, risks, and next steps.

Producer

Ratsbane
09.2025 - 10.2025
  • Led a 7-person multidisciplinary team (art, sound, programming, and narrative) to develop a puzzle-driven horror visual novel for the Spooktober Game Jam on itch.io within a 1-month production cycle.
  • Built and maintained production timelines, milestone tracking, and scoped deliverables, ensuring the team shipped a complete, polished build ahead of the deadline.
  • Facilitated cross-team communication and task coordination, resolving blocks and aligning creative and technical goals throughout development.

Producer

Star-Crossed
06.2025 - 08.2025
  • Directed a 6-person development team over a 3-month production cycle to create a science-fiction romance simulation game for the Love is Unconventional Game Jam on itch.io.
  • Managed project scope, milestone planning, and deliverable schedules, coordinating work across art, sound, code, and narrative teams.
  • Led team check-ins and progress tracking to ensure consistent development velocity and on-time project completion.

Education

Bachelor of Science - Game Design And Development

Indiana University Indianapolis
Indianapolis, IN
12-2026

Skills

    Production & Management

  • Agile / Scrum
  • Sprint Planning
  • Backlog Management
  • Milestone Tracking
  • Cross-disciplinary Team Leadership
  • Scope Management
  • Risk & Blocker Resolution
  • Tools

  • Jira
  • Adobe Creative Suite
  • MS Teams

Timeline

Project Manager

Fear Factory
01.2026 - Current

Producer

Ratsbane
09.2025 - 10.2025

Producer

Star-Crossed
06.2025 - 08.2025

Bachelor of Science - Game Design And Development

Indiana University Indianapolis