Summary
Work History
Education
Skills
Websites
Timeline
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Junghyon Jo

Federal Way,WA

Summary

I am a recent graduate with a degree in Computer System and Science, passionate about software development, problem-solving, and technology. While I do not have formal intern experience, I have successfully developed the projects during my school experience that demonstrate my ability to design and implement software solutions. These include applications for managing data, creating user-friendly interfaces, backend for functionality and developing interactive games. I am eager to apply my knowledge of programming skills in a professional environment and continue building my skills in real-world applications.

Work History

Studnet

Professor
  • Crafty Companion.
  • The project is intended for remodeling a budget calculator. It is designed to help users estimate the costs involved in home renovation or remodeling projects. By providing a user-friendly interface, the tool simplifies the budgeting process by breaking down expenses into various categories, allowing users to input specifics about their remodeling plans. This ensures a tailored cost estimate that considers everything from materials to labor, enabling users to plan more effectively and stay within budget.
  • In this project, my main focus was on creating and executing unit tests. I developed comprehensive test cases for each class, ensuring that all aspects of the system were thoroughly tested for accuracy, functionality, and reliability.
  • I contributed to the development of both the UI and the backend for the Description feature. This feature allows users to provide detailed descriptions of their remodeling projects with the name of the project, spending limit, and user description.

Student

Professor
  • Mobiapp
  • It is designed to assist students in organizing and managing their courses. With an easy-to-use interface, the application allows users to plan their courses, track enrolled subjects, and make adjustments to their class schedules as needed. The system enables users to add and delete courses seamlessly, ensuring they can manage their academic responsibilities effectively.
  • I designed and implemented the database structure for storing course information using MySQL. This database ensured that users' added and deleted courses were accurately tracked and stored.
  • I developed the UI and backend logic to allow users to interact with their courses seamlessly. I built the functionality for users to add and delete courses to their courses, ensuring that the user input was processed and stored correctly in the database. I worked on the display feature to show users a list of their currently enrolled courses, giving them an easy way to review and manage their class schedule.
  • I also contributed to the About page, which displays information about the developers, including their names and email address. This section provides transparency and contact details for users who may want to reach out for support or feedback.

Student

Professor
  • Vehicle-Vault
  • The Vehicle Data Management System is designed to help users manage vehicle information effectively. This system allows users to add new vehicles to the database and search for vehicles based on various parameters. By providing a flexible and user-friendly interface, the system ensures that users can easily access and manage the vehicle data they need.
  • In this project, I primarily focused on the development and implementation of search functionality for vehicle data. My role involved ensuring users could easily retrieve relevant information based on specific criteria. I implemented the logic and backend infrastructure that allows users to filter and search vehicles by their body type. I also developed the functionality to allow users to search vehicles by engine type. The features enable users to narrow down search results based on vehicle shapes.

Student

N/A
  • Dodge
  • It is a simple and engaging game where the objective is to survive as long as possible by avoiding incoming bullets. The game is designed to challenge the player's reflexes and decision-making as they navigate through an arena while four bullet creators continuously generate bullets.
  • I created the logic that determines when the player dies, ensuring that the game accurately detects collisions between the player and bullets. I designed the UI to display the player's survival time, showing how long they managed to avoid bullet. I also implemented the functionality that allows players to restart the game after death. I added UI to display the best score, allowing players to see their highest survival time. To increase the difficulty, I created a function that causes the arena to move in a circular pattern. I developed the four bullet creators that generate bullets at random intervals, making the gameplay unpredictable and more challenging as the game progresses. I implemented the functionality that allows the player to move their object within the arena.

Student

N/A
  • Uni run.
  • It is a simple and exciting game where the player must survive by jumping across platforms and avoiding various obstacles.
  • I developed the logic that determines when the player dies, either by being hit by obstacles or by failing to land on the platforms. I implemented the single and double jump feature by clicking the left mouse button. I created the system that calculates how the player earns a score. The score increases as the player successfully lands on new platforms. I developed the user interface to display the player's score during gameplay and a game over message when the player dies. I added functionality that allows the player to restart the game after a game over. This allows for quick and easy replayability, encouraging users to immediately try again and beat their previous scores. I created the logic for the random generation of grounds and obstacles. Each ground is placed at a random location and can have between 0 and 3 obstacles on it.

Education

Bachelor of Science - Computer System And Science

University of Washington
08-2024

Skills

  • Java/C#/C
  • Unit Test
  • Software Development
  • Code Review
  • Object-Oriented Programming
  • Data structures and algorithms
  • Updating software
  • UI Design

Timeline

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Bachelor of Science - Computer System And Science

University of Washington
Junghyon Jo
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