Summary
Work History
Education
Skills
Projects
Languages
Hobbies
Timeline
SoftwareEngineer
Junye Zhang

Junye Zhang

Boston,MA

Summary

A passionate undergraduate in Computer Science and Game Development at Northeastern University, brings a strong foundation in programming languages such as C++, Python, and C#. Possess honed skills in programming and development through comprehensive coursework and hands-on projects, notably contributing to Siemens Smart Infrastructure’s ECX Smart Carbon-Energy Management Platform during an internship. As a global citizen with a broad range of interests from creative thinking to eSports, and fluency in multiple languages including Mandarin and English, embodies a versatile blend of technical proficiency, creative flair, and cultural awareness.

Work History

Siemens Smart Infrastructure DEC Internship

Siemens
07.2022 - 12.2022
  • Involved in the development of ECX Smart Carbon-Energy Management Platform
  • Developed algorithms for photovoltaic solar power system's optimization
  • Constructed neural networks to predict the energy consumption of the industrial plants, and designed algorithms to optimize and manage the energy based on the prediction
  • Applied techniques like LSTM and CNN models, Monte Carlo algorithm, Simulated Annealing algorithm, PSO algorithm, and Mixed Integer Linear and Nonlinear Programming.

Education

Bachelor of Science - Computer Science And Game Development

Northeastern University
Boston
12-2024

Skills

  • Teamwork and Collaboration
  • Problem-Solving
  • Coding skills
  • Design skills
  • C, C, Java, Python, C#
  • GitHub, Linux
  • Tensorflow, Keras
  • Unity Engine, Unreal Engine 5

Projects

Real-Time Emotion Recognition System

  • Developed a deep learning-based system to recognize human emotions in real-time using TensorFlow and OpenCV.
  • Engineered the system to process live video feed, accurately identifying and classifying a range of emotional states.
  • Conducted extensive research and experimentation with convolutional neural networks (CNNs) to optimize accuracy and performance.
  • Authored a comprehensive research paper detailing the application of CNNs in image recognition, specifically in the context of emotion detection.

What Remains of Me

  • Led the development of a 2D platformer puzzle game with a narrative focus, utilizing Unity for all aspects of game development.
  • Innovated game mechanics that seamlessly integrate with the game’s storyline, enhancing player immersion and emotional engagement.
  • Collaborated closely with a team of writers and designers to ensure a cohesive narrative experience, blending gameplay with storytelling.
  • Implemented challenging puzzles that are integral to the narrative progression, encouraging players to engage deeply with the game’s world.

Heaven's Patch

  • Developed a 2.5D survival shoot-'em-up (STG) game, showcasing advanced game design and development skills in Unity.
  • Designed and implemented unique game mechanics, including survival elements and strategic gameplay, to create a distinctive player experience.
  • Focused on the balance of fast-paced action with resource management, crafting a challenging yet rewarding game environment.
  • Engaged in iterative design, testing, and refinement of game mechanics to ensure engaging gameplay and high replay value.

Languages

Chinese (Mandarin)
Native/ Bilingual
English
Full Professional
French
Limited
Japanese
Elementary

Hobbies

  • Football
  • Asian Literature
  • eSports
  • Comics

Timeline

Siemens Smart Infrastructure DEC Internship

Siemens
07.2022 - 12.2022

Bachelor of Science - Computer Science And Game Development

Northeastern University
Junye Zhang