Summary
Overview
Work History
Education
Skills
Websites
Certification
Timeline
Generic

Justin Fenn

TACOMA,WA

Summary

Creative Game Designer thoroughly experienced at shifting ideas to prototypes and content. Pivotal assessment of self-coded elements to ascertain content quality and effectiveness. Astute guidance through planning, collaboration, and in-person implementation to reduce troublesome instances. Resourceful logging of design and presentation flaws to streamline complex game design process.

Overview

9
9
years of professional experience
1
1
Certification

Work History

Game Designer

Dantin Studios
03.2016 - Current
  • Created game design documentation, created combat encounters, 2d level design concepts for casual games in multiple game engines, created free flowing gameplay scenarios
  • Wrote and submitted comprehensive bug reports, providing details on factors such as ease of replication, severity and other metrics.
  • Drafted documentation detailing design requirements and technical specifications.
  • Published two mobile games for Google Play Store, Planet Invaders and Primary Rush.
  • Assisted idea generation and prototyping to assess content effectiveness.
  • Conducted research and information gathering to troubleshoot and improve content quality.
  • Brainstormed different ideas and images for new gaming concept.
  • Debugged and tested game features to support quality assurance requirements.
  • Developed 2D and 3D video games for PC and mobile platforms using Unity 3D.
  • Used professional design tools to create characters, levels, vehicles, layouts and unique elements.

Tester

Cirkitype
06.2016 - 10.2016
  • Assist Lead Tester with Game testing levels and systems for Saizo The Cat game for App Store and Play Store.
  • Report game bugs and impressions into a database with audio and visual documentation
  • Help to create enjoyable game-play flow, and implement features.
  • Identified and evaluated recurring problems in multiple project tests, providing detailed documentation of issues for amelioration efforts.
  • Collaborated with team members to test multi-player content during quality assurance tasks.
  • Reviewed code and debugged errors to improve performance.
  • Participated in requirements gathering and design development meetings.

Producer

RMG Media
05.2014 - 05.2016
  • Creator/writer for LUIS, short film. Also worked as assistant to director and executive producer, providing script supervision, budgeting with movie magic software, coordinate schedules with casting director, maintaining reports and receipts from actors, attending film markets setting up sales acquisition meeting with distributors.
  • Producer on Upyri web series working under film manager and executive producers. Reviewing script pitches. Also review, research and select music and its copyrights for trailers and productions.


Education

Digital Illustration/Animation Certification -

Shoreline Community College
Shoreline, WA
06.2023

HS Diploma -

South Gwinnett High
Snellville, GA
05.2010

Skills

  • Game Art, Game Production, Visual Design, 3d Modeling, User Testing
  • Wireframing, Prototyping, Problem-solving
  • Adobe Creative Suite, Maya, Unity 3D, Unreal Engine, MS Office, Jira
  • Bug Fixes
  • Scrum Methodology
  • Project Workflow Management
  • Production Planning

Certification

  • Python 3 Certification, Programming Hub - Jul 2023
  • Video Production Certification, Ledet Training- Aug 2016

Timeline

Tester

Cirkitype
06.2016 - 10.2016

Game Designer

Dantin Studios
03.2016 - Current

Producer

RMG Media
05.2014 - 05.2016

Digital Illustration/Animation Certification -

Shoreline Community College

HS Diploma -

South Gwinnett High
Justin Fenn