Visual Effects Artist with 21 years of experience in developing captivating and efficient visual effects for video games across multiple platforms. Expertise in collaborating with programmers and technical teams to optimize workflows and enhance production pipelines. Proven track record of partnering with art directors, designers, and animators to deliver engaging player experiences that elevate gameplay. Committed to driving innovation in visual storytelling within the gaming industry.
Autodesk Maya
3D Studio Max
Houdini
Substance Designer
Adobe Photoshop
Adobe After Effects
Unreal 4 & 5 Engine
Unity Engine
Bungie Proprietary Engine (Tiger Engine)
Frostbite Engine
Programming/Scripting Languages
- Bachelor's Degree in Animation Art and Design.
- 21 years of professional video game experience as a Visual Effects Artist.
- 8 shipped titles 6 shipped DLCs
- 2014 IGN Game of the Year