Summary
Overview
Work History
Education
Skills
Game Engines
Production Tools
Portfolio Link
Timeline
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Justin Mejia

Rowelsburg,West Virginia

Summary

A responsive Team member who can step into any role of the game design process and be effective. I also have experience with team management, training, and leadership.


Overview

10
10
years of professional experience

Work History

Gameplay Designer - Turn Based Combat

Myself
07.2024 - 11.2024
  • Implemented a player party of three characters to play as
  • I implemented classic JRPG mechanics like magic attack, healing spells and unique skills.
  • Set up the player to run into random battle encounters
  • Created a level system that increases stats for the player character
  • Made some enemies that spawn randomly into each encounter

Gameplay / Level Designer - Horror Game

Myself
02.2024 - 06.2024
  • Created a Survival Horror gameplay demo
  • Created AI that patrols and Hunts the player
  • Created various mechanics like (examining items, opens pad locks, hiding in lockers)
  • created two small demo level to showcase all the mechanics.
  • Created a inventory HUD to keep track of items.

Alternate Team Lead | Technical Game Designer

Full Sail Dead Pixel Studios
10.2023 - 01.2024
  • Helped create a 3rd person action adventure game
  • Blocked out and designed A forest level for the final product
  • implemented combat features and other intractables in the game
  • Set up daily stand-up meetings for team

Security Forces Journeyman

US Air Force
02.2015 - 09.2021
  • Enhanced security measures by conducting thorough patrols, monitoring surveillance equipment, and enforcing access control
  • Supported law enforcement efforts by coordinating with local police departments on joint missions and information sharing
  • Assisted in the training of new Security Forces members, ensuring they were well-prepared for their duties

Education

Bachelor of Science - Game Design

FULL SAIL UNIVERSITY
Winter Park, FL
02.2024

Skills

  • Technical design
  • Level design
  • System design
  • Combat design
  • Scripting and Programming
  • Audio Design
  • Quality Assurance Testing
  • Research and Analysis
  • Character Development
  • Time management
  • Leadership
  • Quality Assurance
  • Agile/Scrum
  • Critical thinking
  • Collaboration
  • Communication

Game Engines

  • Unreal
  • Unity

Production Tools

  • Jira
  • Confluence
  • Perforce
  • Trello

Portfolio Link

https://justinmejia79.wixsite.com/website

Timeline

Gameplay Designer - Turn Based Combat

Myself
07.2024 - 11.2024

Gameplay / Level Designer - Horror Game

Myself
02.2024 - 06.2024

Alternate Team Lead | Technical Game Designer

Full Sail Dead Pixel Studios
10.2023 - 01.2024

Security Forces Journeyman

US Air Force
02.2015 - 09.2021

Bachelor of Science - Game Design

FULL SAIL UNIVERSITY
Justin Mejia