Summary
Overview
Work History
Education
Skills
Accomplishments
Timeline
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Karina Rosario

Summary

Character Artist with a passion for bringing imaginative concepts to life through digital sculpting and modeling. Proficient in industry-standard software such as ZBrush, Maya and Substance Painter, with a keen eye for detail and an understanding of human anatomy and motion. Proven ability to collaborate with cross-functional teams, and art directors, to deliver visually stunning and cohesive character designs for video games, and films. Dedicated to pushing artistic boundaries and contributing to the success of projects through a combination of technical expertise and creative vision.

Overview

Work History

Character Artist Individual Contractor

Full Sail University
08.2023 - 10.2023
  • Recorded sculpting process for characters and creatures using SculptGL to create tutorials for youth looking to get into Sculpting.
  • Explained how the program SculptGL works in tutorial videos to get beginners knowledgeable about the interface.
  • Taught about the importance of using reference to create creatures and characters, and fundamentals of design.
  • Taught basics of anatomy and how to utilize bone structures and muscles to create fun and interesting creatures with exaggerated features.
  • Enhanced character designs by incorporating realistic textures and materials.
  • Composited reels and speedsculpts to showcase the process of creating creatures and characters.
    Worked alongside art director for deliverables and communication on project process.
    Maintained deadlines for project runway.
  • Worked with art director to establish visual targets.

Education

Bachelor of Science - Computer Animation

Full Sail University
Winter Park, FL
03.2021

Skills

  • Proficient in 3D modeling software such as Zbrush, Maya, Substance Painter, Marmoset Toolbag, Arnold, TopoGun, and Photoshop
  • Strong understanding of character anatomy, proportion, and topology
  • Experience in texturing and UV mapping using Maya, TopoGun, Substance Painter, Marmoset, and Photoshop
  • Basic understanding of rigging to make topology efficient
  • Ability to take direction and collaborate effectively in a team environment
  • Strong attention to detail and dedication to producing high-quality assets
  • Excellent time management and organizational skills
  • Inter-Departmental communication
  • Strong team building and culture

Accomplishments

    Host sculpt challenges for students attending Full Sail University to aid in exercising their skills and keeping the community of students engaged and networking.


    I am a big advocate in helping others, as an Alumni of Full Sail University I will help students with troubleshooting in programs such as Zbrush and Maya.

Timeline

Character Artist Individual Contractor

Full Sail University
08.2023 - 10.2023

Bachelor of Science - Computer Animation

Full Sail University
Karina Rosario