Accomplished Game Artist & Designer with a proven track record of enhancing game visuals and streamlining asset creation for clients and projects, including work for Game Jams. Expert in Autodesk Maya and skilled in cross-functional collaboration, and significantly improves project outcomes through innovative design and efficient process optimization. With four years of comprehensive experience designing video games both independently and as part of team. Imaginative and original professional polished in conducting thorough usability tests, designing visual elements and media and creating simple animations. Proficient in Autodesk Maya, Blender, ZBrush and Substance Painter 3D, among other programs, in order to make a streamlined pipeline for asset creation.