Pro Tools

Creative and versatile Sound Designer with 8 years of experience crafting immersive audio for film, advertising, and video games. Expertise in sound design, foley, dialogue editing, mixing, and mastering, with professional fluency in Pro Tools, Wwise/FMOD, Unreal, Unity, and industry plug‑ins. Proven track record delivering high‑quality, deadline‑driven work across linear and interactive projects, collaborating closely with directors, composers, and dev teams to elevate storytelling and player experience. Strong problem‑solver with meticulous attention to detail, adaptive workflow, and a focus on scalable, performance‑aware audio implementation.
Pro Tools
Logic Pro
FMOD
Wwise
Unreal Engine 5
Unity
Soundminer
SoundQ