Summary
Overview
Work History
Education
Skills
Websites
Timeline
Generic
Kiran Kiilerich

Kiran Kiilerich

Copenhagen,Denmark

Summary

Character-driven Animator focused on story development and high-quality animation. Adept at completing action-driven and dramatic shots. Versed in a wide range of animation styles, techniques and software programs.

Overview

15
15
years of professional experience

Work History

Cinematic Artist

Tactile
Copenhagen
11.2021 - 12.2023
  • Used Unity daily to create cinematic cutscenes with full range of emotions, lighting and camera movement.

3D Animator

CREY Games
Copenhagen, Denmark
09.2019 - 09.2020
  • Developing animation pipeline, rigging, animating and implementing action cycles for their characters
  • Optimizing and re-skinning assets for the avatar customization.

3D Animator

Hutlihut
Copenhagen, Denmark
01.2019 - 01.2019
  • Animated a series of first-person actions for their IP.

3D Animator

Logic Artists
Copenhagen, Denmark
01.2016 - 01.2019
  • Optimizing and Re-rigging assets for Divinity Fallen Heroes
  • Creating rigs, animating creatures and implementing for Blue Ocean Window
  • Developing animation pipeline, rigging, animating and implementing action cycles for Time Guards
  • Cleaning mocap, creating animation pipeline and implementing animation for Expedition Viking.

3D Animator

Laerdal Copenhagen
Copenhagen, Denmark
01.2016 - 01.2016
  • Creating course material for American Heart Association
  • Animating and rendering scenes
  • Creating course material for Emergency Treatment of Cardiac Arrest.

3D Animator

Tactile Animation
Copenhagen, Denmark
01.2012 - 01.2012
  • Creating intro video for Pigs in Trees
  • Animating in a team of three, working on a 3 minutes intro video
  • Creating a feedback loop between the technical artist and animators on rigs, models and skinning.

3D Animator

Dropship
Copenhagen, Denmark
01.2011 - 01.2012
  • Creating animation pipeline and animation.

3D Animator

Orbit Studio
Copenhagen, Denmark
01.2010 - 01.2010
  • Animating crowd and idle characters
  • Testing rigs, and planing scenes.

Assistant Stop Motion Animator

Aardman
Bristol, United Kingdom
01.2009 - 01.2009
  • Creating props and assisting animators in Shaun the Sheep.

Education

Game and Interactive Media Design -

IT-university of Copenhagen
01.2015

Character Animator -

The Animation Workshop
01.2010

Skills

  • 3D Animation
  • Implementing animations in Unity/Unreal
  • Mocap cleaning
  • Rigging
  • Skinning
  • Great interpersonal skills
  • Information verification
  • Collaboration with clients
  • Strong communication skills
  • Critical thinking
  • Time and priority management
  • Concept art
  • 2D animation
  • Photoshop
  • Autodesk Maya
  • The Divinity Engine 2
  • Motionbuilder
  • After Effects
  • Perforce
  • 3D Studio Max
  • SVN
  • Github
  • Unreal Engine
  • Storytelling
  • Daily user in Unity

Websites

https://vimeo.com/902364928?share=copy

Timeline

Cinematic Artist

Tactile
11.2021 - 12.2023

3D Animator

CREY Games
09.2019 - 09.2020

3D Animator

Hutlihut
01.2019 - 01.2019

3D Animator

Logic Artists
01.2016 - 01.2019

3D Animator

Laerdal Copenhagen
01.2016 - 01.2016

3D Animator

Tactile Animation
01.2012 - 01.2012

3D Animator

Dropship
01.2011 - 01.2012

3D Animator

Orbit Studio
01.2010 - 01.2010

Assistant Stop Motion Animator

Aardman
01.2009 - 01.2009

Game and Interactive Media Design -

IT-university of Copenhagen

Character Animator -

The Animation Workshop
Kiran Kiilerich