Summary
Overview
Work History
Skills
Certification
Selected Games Produced or Designed
Timeline
Generic

Korby Sears

Summary

To innovate, to delight, to inspire unique thinking, to make others feel glad to be alive on the planet.

Overview

17
17
years of professional experience
1
1
Certification

Work History

GAME DESIGNER / BIZ DEV MANAGER

EXPONENTIAL ENTERTAINMENT
03.2022 - 11.2023
  • Creation of original licensed and unlicensed Mass board games
  • Driver of campaigns to pitch and sell concepts to publishers

SENIOR PRODUCER

FORREST-PRUZAN CREATIVE / FUNKO GAMES
10.2014 - 01.2022
  • Lead ideation team to create original signature mass market board games for film, television and lifestyle licenses
  • Collaborated with publishers, licensors, and retail
  • Drove development team of game designers, workshoppers and playtesters
  • Steered graphic design and illustrator team on creation of components, rules, and packaging
  • Worked with factory liaisons on production files

INTERACTIVE PRODUCER

PROWESS CONSULTING LLC
08.2012 - 09.2014
  • Creator and Producer of Access Point Studio e-learning course for Windows 8.1 Desktop Essentials, Word Expert, and Excel Expert
  • Assessment building, video editing, and troubleshooting, for LMS launch.

SENIOR PRODUCER

DISCOVERY BAY GAMES
11.2011 - 08.2012
  • Led in-house ideation team on original game concepts for iOS game apps and hardware 'appcessories'
  • Directed animation, UI/UX, and app flow with illustrators, animators, and UX / UI designers
  • Co-ordinated daily iOS app build with code team and QA team
  • Owned schedule for licensors, designers, code devs, factory for hardware, and retailers (Apple Store, Best Buy, Target)
  • Product Owner in Agile SCRUM
  • Developed In-App purchase plan with licensor.

PRODUCER

STARTUP CULTURE LLC
08.2009 - 11.2011
  • Grassroots development of social games tech network in Seattle
  • Spearheaded ideation, creation, marketing, and production of workshops, showcases, and networking events on topics of interest to gaming tech entrepreneurs and developers.

PRODUCER

CRANIUM
08.2006 - 09.2009
  • Authored 'The Cranium Sound Bible,' the handbook for Cranium brand audio
  • Provided product development from idea to implementation
  • Created and managed original audio playtest system, saving $5k-$7k per contract
  • Created original music, sound design and voice-over
  • Led voiceover production, including auditions, recording, editing, and localization (World and Québécois French)
  • Managed third-party audio creative partners, including contract negotiation
  • Led technical direction with IC programming team in China for Winbond, and Sonix chips.

Skills

  • Creative Development
  • Ideation of Game Concepts
  • Game Design
  • Execution on Creative
  • Management of Design Teams
  • Liaison with Manufacturing
  • Licensor Relationships

Certification

  • CAPM
  • PMI-ACP

Selected Games Produced or Designed

JURASSIC WORLD: THE LEGACY OF ISLA NUBLAR - Funko Games

FAST & FURIOUS: HIGHWAY HEIST - Funko Games

BACK TO THE FUTURE: BACK IN TIME - Funko Games

E.T. THE EXTRA TERRESTRIAL: LIGHT YEARS FROM HOME GAME - Funko Games

JAWS: THE GAME - Ravensburger

DISNEY'S HAUNTED MANSION - Funko Games

CHOOSE YOUR OWN ADVENTURE: HOUSE OF DANGER - Z-Man games

TOP GUN STRATEGY GAME - Mixlore

HOME ALONE GAME - Big G Creative

BOB ROSS: THE ART OF CHILL - Big G Creative

STAR WARS DESTROYER STRIKE - Wonder Forge

STAR WARS GALAXY HUNT - Wonder Forge

SKULK - Mixlore

ELF: JOURNEY FROM THE NORTH POLE - Funko Games

Timeline

GAME DESIGNER / BIZ DEV MANAGER

EXPONENTIAL ENTERTAINMENT
03.2022 - 11.2023

SENIOR PRODUCER

FORREST-PRUZAN CREATIVE / FUNKO GAMES
10.2014 - 01.2022

INTERACTIVE PRODUCER

PROWESS CONSULTING LLC
08.2012 - 09.2014

SENIOR PRODUCER

DISCOVERY BAY GAMES
11.2011 - 08.2012

PRODUCER

STARTUP CULTURE LLC
08.2009 - 11.2011

PRODUCER

CRANIUM
08.2006 - 09.2009
Korby Sears