Dynamic Level Designer who creates immersive, engaging environments that encourage teamwork and collaboration. Skilled at evaluating program effectiveness and using feedback to continuously improve experiences, with a focus on boosting player engagement and supporting emotional well-being in educational settings.
Overview
6
6
years of professional experience
Work History
Club Host
Swift Patten & Associates
01.2024 - 11.2025
Assisted with day-to-day operations, working efficiently and productively with all team members.
Used critical thinking to break down problems, evaluate solutions, and make decisions.
Supervised daily activities, ensuring safety and engagement of children during after school programs.
Collaborated with parents to communicate child progress and address concerns effectively.
Monitored behavior to enforce rules and promote respectful interactions among participants.
Evaluated program effectiveness, providing feedback for continuous improvement in service delivery.
Supported the emotional well-being of students by providing a listening ear, guidance, and encouragement during challenging situations.
Applied positive behavior management techniques to enhance social interactions and emotional development.
Level Designer
Piston Solutions
05.2020 - 01.2025
Designed immersive game levels using industry-standard tools and methodologies.
Implemented feedback loops to refine level designs based on player testing.
Collaborated with artists and programmers to optimize level performance and aesthetics.
Ensured alignment of design elements with overall game narrative and objectives.
Created memorable set-pieces that showcased key gameplay mechanics while providing unique challenges for players to overcome.
Communicated with art, production and programming teams to design innovative game elements and optimize quality for better player experiences.
Level Designer
Horizontal JSD
01.2022 - 08.2022
Designed versatile sets that could be easily adapted for various scenes and productions.
Delivered creative solutions for challenging spaces, transforming them into engaging environments.
Enhanced viewer immersion by designing intricate and interactive game environments.
Improved overall flow by refining level pacing, objectives, and challenges.
Conducted regular design reviews throughout the development process.