Summary
Overview
Work History
Education
Skills
Work Availability
Work Preference
Software
Timeline
8d
Lewis Walden

Lewis Walden

Principal Environment Artist
Valencia,CA

Summary

Accomplished Principal Environment Artist with a proven track record, having worked on five AAA shipped games, and over 27 years experience. Well versed in game development, from creating art for games to managing a team of artists that create the game.

Overview

28
28
years of professional experience

Work History

Principal Environment Artist

Methodical Games
02.2022 - Current

*Support design and code with art asks for early development as the primary environment artist at the start of the company

*Create stylized looks for level art, props, and world building


Lead Environment Artist

Respawn Entertainment
01.2018 - 03.2022

Apex Legends: Primary Team Lead

*Worked closely with Art Direction to gather ideas and reference for the Season 7 Olympus map level

*Created greybox blockouts for possible map ideas

*Collaborated with design in early development stages to ensure level was in scope for development with the art team

*Coordinated with concept during the development for overall level look and call outs

*Managed a team of 12 environment artists including: scheduling tasks, holding regular Art Direction meetings, giving feedback and criticism, creating bugs for the team, and holding 1 on 1s with the team members

*Performed annual reviews and negotiated salary


Titanfall 1

Titanfall 2

Sr Environment Artist

*Created multiple maps

*Collaborated closely with art, design, concept

Sr Environment Artist

Sony Santa Monica
07.2006 - 10.2010

God of War II

God of War III

*Built worlds by taking level design blockouts and creating the actual 3D art for the levels

*Created small animations of working art such as lifts, traps, etc.

*Placed fx that were prebuilt from the fx team in key areas


Sr 3D Artist II

Paradigm Entertainment
01.1997 - 06.2006

*Worked on level game art and props for the following shipped games: Battlezone PSP, Terminator 3 Redemption,

Terminator Dawn of Fate, Mx Rider, Indy Racing 2000, Beetle Adventure Racing, & F1 World Grand Prix

2D Artist

Flight Safety International
02.1996 - 01.1997

*painted 2D pixels animations for pilot training simulations

Education

Associate of Arts - Computer And Animation

Art Institute of Dallas
Dallas, TX
12.1995

Skills

Maya

Zbrush

Substance Painter

Photoshop

Marvelous Designer

UE5

Radient

Work Availability

monday
tuesday
wednesday
thursday
friday
saturday
sunday
morning
afternoon
evening
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Work Preference

Work Type

Full Time

Work Location

Remote

Important To Me

Company CultureWork-life balancePaid sick leaveHealthcare benefitsFlexible work hours401k matchPaid time offWork from home optionStock Options / Equity / Profit Sharing

Software

Maya

Substance Painter

Zbrush

UE5

Photoshop

Blender

Marvelous Designer

Radiant

Timeline

Principal Environment Artist

Methodical Games
02.2022 - Current

Lead Environment Artist

Respawn Entertainment
01.2018 - 03.2022

Sr Environment Artist

Sony Santa Monica
07.2006 - 10.2010

Sr 3D Artist II

Paradigm Entertainment
01.1997 - 06.2006

2D Artist

Flight Safety International
02.1996 - 01.1997

Associate of Arts - Computer And Animation

Art Institute of Dallas
Lewis WaldenPrincipal Environment Artist