Multidisciplinary artist, game designer, and creative project lead with experience developing visual concepts from ideation through final production. Skilled at translating abstract ideas into polished assets while collaborating with stakeholders, incorporating feedback, and maintaining quality under tight deadlines. Experienced in illustration, character design, game development, and creative direction with a strong focus on player engagement, aesthetics, and visual storytelling.
• Created commissioned illustrations, character designs, and digital artwork for a diverse client base
• Developed visual concepts from initial briefs through final polished deliverables
• Interpreted both highly detailed requests and open-ended creative prompts, translating them into cohesive artistic visions
• Conducted iterative review sessions with clients, incorporating feedback while maintaining artistic direction
• Managed multiple projects simultaneously while meeting deadlines and maintaining consistent quality standards
• Produced artwork across various styles, adapting to project requirements and audience expectations
• Led development of an original game project from concept through implementation
• Established production schedules, delegated responsibilities, and coordinated cross-functional teams
• Defined core gameplay objectives and design questions that guided project direction
• Created visual assets and design documentation supporting the game's creative vision
• Developed game systems and minigames while integrating UI frameworks into production-ready implementations
• Collaborated with artists and developers to ensure creative consistency and project completion