Summary
Work History
Education
Skills
Languages
Certification
Interests
Websites
Timeline
CustomerServiceRepresentative

Luc Bednarek

Software Engineer
Edgewood,WA

Summary

Software Engineer and Game Developer with 4+ years of experience developing, debugging, and maintaining code. IT background provides a deep knowledge on how the computers internal workings affect the coding process. Demonstrates strong analytical, communication, and teamwork skills, with proven ability to quickly adapt to new environments. Eager to contribute to team success and further develop professional skills. Brings positive attitude and commitment to continuous learning and growth.

Work History

Software Engineer

Northrop Grumman
11.2023 - Current
  • Developed scalable and maintainable code in C++ for the flagship product.
  • Built a demo application to demonstrate a new Qt UI which can handle plotting millions of points.
  • Improved code quality by performing many code reviews with a careful eye for details.

Freelance Software Engineer

Self-employed
02.2019 - 02.2022
  • Using Unity and C# to create a sheet music simulator capable of reading Midi and displaying them to the user.
  • Application allows the user to dynamically select the speed, difficulty, and style of the musical notes.
  • Self study and learned music theory to accurately represent notes.

Software Engineer

Northrop Grumman
02.2017 - 01.2019
  • Identified, debugged, and resolved bugs in 3 million line AdaCore codebase.
  • Converted existing codebase from using GnuMake to CMake.
  • Created an automated Perl script to take files from offline development machines, perform cleanup and filtering, add them to our repository, then extract files and prepare them for customers.
  • Participated in the design documentation of a graphical upgrade to an existing project using Microsoft Viso and then implementing the upgrade using OpenGL 4.5.
  • Invited to join a week long meeting of diverse key individuals to discuss the current state of our company including improvement to our software tools, methods, and culture.
  • During my time at Northrop I managed to work with a majority of our office and participate in 4 separate products, my ability to adapt and pick up new skills was invaluable.

Software Engineer

Aerotek
02.2016 - 02.2017
  • Quickly learned on the job Red-Hat Linux, Mercurial, CMake, AdaCore.
  • Developed core modules in C++ for the development of a new product.
  • Integrated into multiple diverse teams of software engineers and RF engineers.

Education

Bachelor of Science - Game Development

Full Sail University
Orlando, FL
06-2014

Skills

  • Qt
  • C#
  • C
  • Git
  • Perl
  • JIRA
  • Unity
  • CMake
  • OpenGL
  • Visual Studio
  • Red Hat Linux
  • Object-oriented programming

Languages

English
Native or Bilingual
Polish
Elementary

Certification

  • CompTIA Network+
  • CompTIA A+
  • Microsoft Certified Professional
  • Microsoft Certified Desktop Support Technician (MCDST)

Interests

Video Games

Skiing

Travel

Music

Drumming

Timeline

Software Engineer

Northrop Grumman
11.2023 - Current

Freelance Software Engineer

Self-employed
02.2019 - 02.2022

Software Engineer

Northrop Grumman
02.2017 - 01.2019

Software Engineer

Aerotek
02.2016 - 02.2017

Bachelor of Science - Game Development

Full Sail University
Luc BednarekSoftware Engineer