Summary
Overview
Work History
Education
Skills
Projects
Timeline
Generic

Luke Plaisance

Raceland,LA

Summary

Motivated Junior Software engineer with a specialization in UI development. Prepared to work with senior developers in new projects and existing software. Experience includes writing technical design documentation, implementing new features, preparing release packages, and managing existing code bases.

Overview

4
4
years of professional experience

Work History

Junior Software Engineer

Pixel Dash Studios
09.2019 - Current

-Created complex UI frameworks from backend to frontend in the Unity3D engine.

Programming Summer Camp Instructor

Academy Of Interactive Entertainment

Instructed students on the basics of the Unity Engine and lecture guided material to build small applications.

Education

Advanced Diploma - Programming

Academy of Interactive Entertainment Louisiana
Lafayette, LA
07.2019

Skills

  • Unity3D Engine
  • Unreal Engine 5
  • C# Development
  • C Development
  • Agile Development Environments
  • Git Proficiency
  • Project Documentation
  • Build Releases
  • Troubleshooting
  • Mobile app development
  • Software debugging

Projects

Road Redemption Mobile : 

  • Optimized various parts of the game to have it be ported from PC to Android devices
  • Started the development of a microtransaction system (Google Play)
  • Fixing gameplay physics bugs
  • Fixing UI menu bugs


Multiple Internal Projects (Unannounced)

  • Created and managed entire UI frameworks
  • developed logic for all UI menus, popups, HUD's, etc,
  • Worked with backend online servers that feed and communicate with the UI in Unity
  • Set up automated builds using Jenkins servers

Timeline

Junior Software Engineer

Pixel Dash Studios
09.2019 - Current

Programming Summer Camp Instructor

Academy Of Interactive Entertainment

Advanced Diploma - Programming

Academy of Interactive Entertainment Louisiana
Luke Plaisance