Overview
Work History
Education
Skills
Student/Additional Projects
Timeline
Generic

Mary Mutter

Overview

3
3
years of professional experience

Work History

Associate Producer

Obsidian Entertainment
09.2021 - Current
  • Producer for the tech team and one of the gameplay producers. Formerly worked on the VFX and Audio team as well. Handled the scheduling, tasking, meetings, bug triage, communication, and other production responsibilities for each of these teams at various points in time.
  • Oversaw project transition to UE5, collaboration with Coalition, collaboration with the Microsoft Advanced Technology Group, the Microsoft certification process, the optimization plans as well as the cross-team communication for the project as the tech team producer
  • Creating and maintaining pipelines such as the creature pipeline, facilitating the bug triage, onboarding a large amount of co-developer contractors onto the team, communicating with external contractors, and pushing features from a start to a finish state as the gameplay producer

Production Intern

Obsidian Entertainment
06.2021 - 08.2021
  • Created high level block schedules, taskings, and creating documentation for the game
  • Communicated with external resources for developing merchandise for the project
  • Assisted in blocking out levels, blocking out cutscenes, and fixing bugs

Education

Master of Science - Interactive Technology

Southern Methodist University
Dallas, TX
05.2021

Bachelor of Arts - Public Relations And Creative Writing

Virginia Tech
Blacksburg, VA
05.2019

Skills

  • Agile Development
  • Servant Leadership
  • Communication skills
  • Public Speaking
  • Scrum
  • Hansoft
  • Jira
  • Unity
  • Unreal Engine
  • Perforce
  • Microsoft Office
  • Adobe CC

Student/Additional Projects

Producer Space Smack! | PC | Steam | 10 team members

• Oversaw milestone negotiations, managed backlog, deadlines, and risks 

• Collaborated with 3 composers to create the sound effects and music 

Track Team Producer Haberdashers | PC | Steam | 57 team members 

• Led team from in person to virtual development 

• Oversaw the track team schedule, solved blockers, ran meetings, and settled interpersonal conflicts 

Level Designer Chef Blob | Android | 6 team members 

• Planned and designed levels collaboratively 

• Planned from proof of concept to RTM

Producer, VR Learning Lab | Dallas, TX 

• Established pipelines and ran weekly meetings for programmers and stakeholders

 • Taught programmers agile methodology 

Lead Writer, Live Action VR | Blacksburg, VA 

• Wrote script for a multi-choice game with four different ending 

• Participated in writer's room weekly 

Research Assistant | GAMER Lab | Blacksburg, VA 

• Ran a pilot study on gender-based slurs in video game trailer comments

• Performed research focusing on gendered language of streamers on Twitch

Timeline

Associate Producer

Obsidian Entertainment
09.2021 - Current

Production Intern

Obsidian Entertainment
06.2021 - 08.2021

Master of Science - Interactive Technology

Southern Methodist University

Bachelor of Arts - Public Relations And Creative Writing

Virginia Tech
Mary Mutter